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For this update we’re bringing you a few new blocks as well as improvements and bug fixes.
This will be the last minor update before the major update.
Changelog v0.05
ADDITIONAL CONTENT
Added Large Wheel Block
Added Ball Joint Block
Added Small Flame Torch Block
IMPROVEMENTS
Wheels can be set to automatic mode
Cogs can be set to automatic mode
Flying Spiral can be set to automatic mode
Optimised wooden block mesh
Balloons pop less easily
Wheel menu icon improved
.bsg description lines now explain all variables. (you will have to load and re-save old machines to update the .bsg)
Can now type numbers in Key Mapper/Parameter Tuner
Blocks highlight properly when using Key Mapper/Parameter Tuner
Swivel Joint has been remade to be smaller and have better visuals
FIXES
Fixed bug where you could erase a block whilst pressing a UI element on the top bar.
Fixed balloon rope being blurred by Depth of Field
Brace + Spring centre of mass should now be accurate
Fixed Metal Spike Ball not showing up in saved thumbnail
Fixed Half Pipe being named incorrectly in parameter tuner
Fixed Unpowered Cog being named incorrectly in parameter tuner
Fixed bug where pressing ‘Space’ while in the Save/Load would start the simulation in the background.
Fixed Cottages + Windmill in Sandbox not having burnt texture if burned down
Fixed bug where wood block that auto scales to half size gets a double joint Fixed
CHANGES
Increased Brace break strength
Increased Grabber break strength
Cannon Now shoots when heated
Added ‘Shoots when heated’ warning to Cannon description
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