0x0007 presents
Game Title : TES V Skyrim v1.4.21.0 Update
Developer : (c) Bethesda
Language : German
Game Type : RPG
Release Date : 2/2012
Disc(s) : 1 DVD
Protection : Steam
Game Notes:
NEW FEATURES:
Skyrim launcher support for Skyrim Workshop
BUG FIXES:
General optimizations for memory and
performance
Fixed occasional issue with armor and clothing
not displaying properly when placed on
mannequins in player's house (PS3)
Long term play optimizations for memory and
performance (PS3)
Improved compiler optimization settings (PC)
Memory optimizations related to scripting
Fixed issue with dangling scripts not properly
clearing from memory
Fixed crashes related to pathing and AI
Fixed crash in "Haemar's Shame" if player had
already completed "A Daedra's Best Friend"
Fixed rare crash with loading saved games
Fixed issue with accented characters not
displaying properly at the end of a line
Fixed issue where dragon priest masks would
not render correctly
Fixed issue where quests would incorrectly
progress after reloading a save
Fixed issues with placing and removing books
from bookshelves in the player's home
Optimized bookshelf script in player-owned
houses that would occasionally block other
scripts from properly firing off
Fixed issue where weapon racks and plaques
would not work correctly in player's house if
player immediately visits their house before
purchasing any upgrades
Fixed issue where the player house in Windhelm
would not clean up properly
Fixed crash related to giant attacks and
absorb spells
Fixed issue with ash piles not cleaning up
properly
Fixed occasional issue where overwriting an
existing save would fail
Fixed memory crash with container menu
Fixed infinite loop with bookshelves
Fixed issue where transforming back to human
from werewolf would occasionally fail
Bows and daggers will display properly when
placed on weapon racks
Fixed occasional audio issue that would play
sound effects louder than intended
Fixed bug related to hitching between cell
boundaries
Master Criminal achievement/trophy unlocks
properly in French, German, Spanish and
Italian
Fixed issue where traps in Shalidor's Maze
would not work properly in French, German,
Spanish and Italian versions
QUEST FIXES:
The Unusual Gem that was inside the Thalmor
Embassy is now accessible after finishing
"Diplomatic Immunity"
In "Breaching Security", the quest token is no
longer required to receive a fortune reading
from Olava the Feeble
Fixed issue where Galmar would not complete
Joining the Stormcloaks properly if "Season
Unending" was an active quest
Fixed issue where starting "Season Unending"
after finishing "Joining the Stormcloaks"
would prevent "The Jagged Crown" from starting
properly
Fixed issue where progressing through "Message
to Whiterun" while "Season Unending" was still
open would block progression for both quests
In "Arniel's Endeavor", fixed issue where a
quest journal would trigger multiple times
In "Forbidden Legend", the amulet fragment can
no longer disappear after player leaves a
dungeon without taking it
Fixed rare issue in "Forbidden Legend" where
killing Mikrul Gauldurson while sneaking would
make his corpse unaccessible
In "The White Phial", the phial can no longer
disappear if player leaves dungeon without
taking it
"The White Phial" will now start properly if
player already has a briar heart in their
inventory
Player can no longer get stuck in Misty Grove
after completing "A Night to Remember"
Fixed issue where leaving Riften during "A
Chance Arrangement" would prevent quest from
progressing
In "Darkness Returns", a door in Twilight
Sepulcher will properly open if the player
leaves the dungeon for an extended period of
time before completing the quest
In "Revealing the Unseen", if the player
leaves the Oculory for an extended period of
time after placing the focusing crystal and
returns, the quest will proceed correctly
"Onmund's Request" will now start properly if
player has already found Enthir's staff before
receiving this quest
Fixed instance where Tonilia would stop buying
stolen items and also would not give Guild
Leader Armor
"Repairing the Phial" will start properly if
player already has unmelting snow or mammoth
tusk in their inventory
Finding Pantea's Flute before speaking with
Pantea no longer prevents her quest from
updating
In "The Break of Dawn", fixed rare instance
where a quest object would spawn incorrectly
on the Katariah during Hail Sithis
Fixed rare issue in "The Mind of Madness"
where player is unable to equip the
Wabbajack
Fixed issue in "Pieces of the Past" where
Mehrunes Dagon's Razor will not trigger
properly if player leaves the cell for
extended period of time before activating it
"Blood's Honor" will start properly if you
visited and completed Driftshade and an
extended period of time passes before starting
the quest.
Fixed rare issue where "Dampened Spirits"
would not start properly
Fixed issue where player would be unable to
become Thane of Riften if they purchased a
home first
Fixed issue where killing guards in Cidhna
Mine would block progression for "No One
Escapes Cidhna Mine"
Fixed numerous issues with "Blood on the Ice"
not triggering properly
In "Blood on the Ice", Calixto can now be
killed if player owns a house in Windhelm
In "The Cure for Madness", killing Cicero then
resurrecting him no longer impedes quest
progress
Fixed rare issue in "To Kill an Empire" where
an NPC would fail to die properly
Clearing Knifepoint Ridge before starting
"Boethiah's Champion" no longer prevents quest
from starting.
How to play:
The usual way!
Best Regards
Team 0x0007
eXpect
more soon!