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Fixes and changes include:
- 'The Story So Far' recap video available from the main menu: watch a three-minute summary of Dreamfall: The Longest Journey
- Reduced memory usage, particularly in Europolis
- Improved overall performance
- Fixed stuck on black screen when loading into certain scenes (e.g. Pandemonium)
- Fixed shaders that sometimes caused graphical artefacts on all platforms
- Altered some visual effects on Mac and Linux that were causing black artefacts (e.g. in opening cinematic)
- More granular options in graphics settings (e.g. disable depth-of-field, change shadow draw-distance)
- Updated German subtitles and voice overs, and updated French subtitles
- Improved localised menu interface
- Fixed random failure to retrieve list of Facebook friends
- Always syncs with Steam Cloud when game exits
- Support for Xbox One controller in Windows verified. Make sure you are using the official Microsoft drivers
Amongst other things, this new version improves performance and reduces memory usage, resulting in better frame-rates and fewer crashes.
…and a whole host of smaller fixes and tweaks, including a 'consequence notification' for the most important choice in the game: Zoл's career.
Many players are still unaware that the first Decision Point branches the game into two unique gameplay-and-story paths for Zoл in Europolis. We wanted to better highlight this fact.
You might have noticed that we are no longer distributing a 64-bit Mac client. It turns out that our engine has a number of problems with 64-bit builds, resulting in random crashes. Until this is fixed, we are moving all clients to 32-bit. You will still see improved performance and memory usage.
We hope this patch improves everyone's experience with the game. Please let us know how it performs on your hardware. The team appreciates your honest feedback — whether it's positive or filed under 'constructive criticism'. We are currently considering a version 1.2 and your feedback will be instrumental in that process.
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