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New features and improvements
Matchmaking system modified and game type in public mode added
Manage Players menu modified
New players appear next to the player when added via the ‘Manage Players’ menu
Online players now shown in the interface
New text and translations have been added
Character no longer moves when clicking a button in the interface
Balancing
General
Enemy targeting area adjusted
Elite enemies loot lists modified
Invasion mode semi-bosses 02 and 06 adjusted
Secondary objective rewards modified
Controller vibrations have been removed for status damage effects (poison, fire, etc.)
Description corrected for the set The Impetuous One's Armour:
Burning enemies take more damage.
Experience bonus added depending on player number and difficulty level
Destructible objects’ life updated to depend on difficulty and players’ level
Skills descriptions now provide more information
Position corrected for the final Chests at the end of Relic Hunt maps
End game level randomization has been improved
God Skill Tree
Armor bonuses increased for all characters
Critical hits bonuses increased for all characters
Special bonuses increased for all characters
General skills
Correction to Veteran's Chain Reaction skill
Scout's Chain Reaction provides a better movement speed increase
Duelist's Chain Reaction provides a better critical hit damage increase
Vollen
Slice damages are increased. The hit radius has also been increased.
Shielded Charge deals more damages and slows enemies
Sigmar's Blessing provides a bonus that lasts longer
Sigmar's Wrath’s collision zone has been reduced
Elontir
Arcane Manifestation particle effects have been slowed down
Arcane Hail burn effect removed
Phantom Blade knockback reduced, but has a wider hitbox
Phantom Blade – Mastered reduces damages taken while attacking
Blinding Light costs more Energy but deals more damage
Blinding Light – Superior costs more energy, burn and slow have been removed, but damage dealt has been increased.
Blinding Light – Mastered costs more energy, generates less health, but deals more damage
Breath of Fire – Superior has been modified: Send forth a blast of fire that damages, burns and taunts enemies.
Aetheric Vortex now costs more energy
Aether Blast costs more energy and burn effect has been removed
Aetheric Storm has a longer cooldown but deals more damage
Reading the Aether – Mastered: the damage boost while using Aether Handling are lowered, but now the skill reduces damage taken
Elessa
Living Roots deals less damage but traps now stay indefinitely
Hungry Roots deals more damage
Hungry Roots – Superior has been modified:
Lay a persistent trap on the ground that triggers when an enemy approaches it. Enemies hit are damaged and slowed. All players are granted a damage reduction bonus each time an enemy is hit by the trap. Only one trap of this type can be laid at a time.
Hungry Roots – Mastered has been modified:
Lay a persistent poison trap on the ground that triggers when an enemy approaches it. Enemies hit are damaged, poisoned and slowed. Only one trap of this type can be laid at a time.
Queen's Wrath cooldown increased
Defiler's Reckoning cooldown decreased
Ambush Specialist has been modified:
Traps deal more damage to slowed enemies.
Ambush Specialist – Superior has been modified:
Traps deal more damage to slowed enemies. Performing a roll leaves a trap behind.
Ambush Specialist – Mastered has been modified:
Traps deal more damage to slowed enemies. The maximum number of each type of trap is increased.
Nature's Herald bonus power increased
The upgraded skill Spinning Blades – Heroic has a longer cooldown but deals more damage
Bragi
Taunt effect added to Whirlwind of Blades
Scythe and Scythe – Superior hitboxes have been increased
Scythe – Mastered has been modified:
Throw a spinning axe that has a chance to slow down enemies. Enemies who are bleeding suffer more damage.
Laceration and Laceration – Superior hitboxes have been increased
Laceration – Mastered has a larger hitbox, but the duration and the bonus’ granted have been reduced
Strike of the Anvil – Superior has a larger hitbox
Wood Elf Scout’s Equipment
The Symbiosis arc bonuses have been increased
The Executors daggers bonuses have been increased
The Tireless Guardians daggers bonuses have been increased
The Debt of the Eternal Queen equipment bonuses have been increased
The Starlight Armour equipment set bonuses have been increased
General Equipment
Old Ring of Resonance physical damage dealt increased
Old Ring of Dexterity bonuses have been increased
Old Ring of Shadow dodge bonus increased
Potion cooldown reduction effect of the Enchanted Jade Medal, Phoenix Amulet, Pendant of the Rebel, and Spring Talisman necklaces has been lowered
Nurgle’s NPC
Kessler’s aura now increases damages taken instead of slowing
Slaanesh’s NPC
New Invasion’s semi-boss: Skraeling
Attraction skill cooldown for the Daemonettes Herald and Chaosspawn has been increased
Pincer snap hitbox of the Chaosspawn has been decreased. Bleed duration has also been decreased.
Bug fixes
Chest positions corrected at the end of Relic Hunt levels
Cost reduction and cooldown statistic capped at 80%
Invasion mode passive skill Veteran's Chain Reaction fixed
Persistent collision problems with Elessa's traps fixed
Various multiplayer issues fixed
Problem with Invasion menu getting blocked with a controller fixed
Elontir's tornado collisions fixed
Cooldown reduction effect for potions have been removed
New statistics related to potions have been added
God skills are unequipped automatically after resetting the God Skill Tree
Endgame level randomness improved
Resolution detection method changed. This fixes a problem where some resolutions were not found for certain players. Important: for this fix, graphics options will be reset for all players when the patch is applied
Various bug fixes
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