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Hey everyone!
This update adds greatly improved gamepad support, some tower rendering improvements, as well as some other fixes and improvements.
Here's what's new:
When highlighting a tower that can be upgraded, the tower it can be upgraded into is now displayed.
Improved the valid/invalid tower placement effects.
Improved the rendering of holograms - both in the tutorial, and the Beacon in the hub.
Fixed rendering both a tower hologram and temporary tower in the same location in the tutorial.
Fixed not being able to use the gamepad for movement in top-down mode.
Added the ability to assign a gamepad button to "Build Mode".
Fixed not being able to use the gamepad to cycle between shops and tab screen pages.
Updated the input options on several screens when using a gamepad. Icons for left/right are now used instead of text saying "right/left".
The key bindings on the HUD are now updated when using a gamepad.
The gamepad button icon, rather than the button name text, is now used in the gamepad settings menu.
Towers are no longer targetable with aim lock when using a gamepad.
Added VFX for the blue savager yells.
Completed NPC conversations.
Implemented Vance's final perk: Zooms in more quickly.
Weapons now slightly ramp up their animation speed when you start walking/sprinting. This was always intended, but broken.
Fix to make enemies not path between tower bases and toxic barrels.
The up/down arrows on the codex can now be highlighted and clicked.
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