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Added:
Tank Analysis: clicking on tank part will close the menu, select the part (the camera will show where the part is) and highlight the part for 10 seconds
Tank Analysis: clicking on tank module will expand a list with tank parts belonging to the clicked module (by default all tank parts are hidden)
Tank Analysis: tank parts now have a condition state icon
Tank Status Panel: displayed tank part will also contain information about the module it belongs to and the module state
Tutorial tanks will always spawn inside workshop, closest to the office room PC (and if the slot was taken, the tank taking the slot will be moved elsewhere)
An option to skip the tutorial
Settings to bind the key to disabling tutorial and movement keys (forward, backward, left, right, jump, sprint, crouch)
Tweaked:
The tutorial mission for de-rusting the sherman, now the player will only need to de-rust the tank turret exterior.
Fixed:
Mouse sensitivity is correctly applied to vehicle camera and tpp camera in proving grounds
Small localization fixes
Panzer IVG tracks are now correctly configured
Panzer IVG should not have doubled tank parts of the turret interior module type
Panzer IVG driver and radio operator crew slots are positioned correctly
The checkout menu for Part Store has a correct collider attached, not allowing the player to click on tank parts
Now the player can scroll in the shop menu
Panther tank is now named correctly
Panther tank wheels have been separated, so the naming is easier
Panther tank hull interior with proper DecalTexture
Stug lockers are now correctly configured
T34/76 loader and commander hatches are not switchable anymore (they will be listed separatly in store and crafting menu)
Decal "PARKING" was Z-fighting on Warehouse Yard area.
KV-1 and KV-2 torsion bar glitch fixed.
Tutorial will display an information, when the tank is outside the workshop room, or if the player is not in the workshop room with the tutorial tank
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