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-Added Steam Cloud support for all players, allowing save files to be synchronized between devices.
-Fixed a new UI element displaying information about active community mining contest. (read more about contest rules below)
-Added the ability to collect water directly from rivers. (needs an empty bootle)
-Some small optimization improvements to increase overall performance and stability.
Update v2026.05.22.02:
-Added the ability to upgrade the mine cart used in trading and transport systems
-Added an option to permanently disable the advertising panel on game exit screen
-Added the ability to switch between Celsius and Fahrenheit temperature units
-Added customization options for sprint, crouch, and aim input behavior (toggle/hold modes)
-Added game pad keybinding information display in the settings menu
-Added the option to choose different gamepad icon styles
-Added an empty filter indication if the debris (dirt) didn't contain a specific type
-Fixed a wall collision issue in Lakeside Mine that could not be mined through
-Fixed a bug affecting Dutch localization
-Fixed an issue where crafting information could incorrectly display incomplete recipe data
-Improved gold panning interaction range for better usability
-The right analog stick will no longer equip/unequip items
-The banker no longer asks for confirmation when exchanging gold
-Rebalanced pricing for textiles and other in-game items
-Removed duplicate and repeating critical dialogue lines
-Korean and German translations fixes
Update v2026.05.05.01:
-Added a new tool: Drill
-Added interaction descriptions for the lamp
-Added a message when attempting to refuel the lamp without oil in the inventory
-Added a new type of rocks that can only be mined with the Drill
-Added a new mine with its own camp that can be expanded
-Added 2 new side quests: “Mr. Driller” and the purchase of the Forgotten Mine
-Added a compass tutorial at the beginning of the game
-Added a tutorial tip about hiding tools using the Alt key
-Improved log physics after cutting down trees
-Adjusted the amount of iron required to smelt an ingot
-Fixed a rare issue that blocked mine cart reversing even when nothing was obstructing it
-Improved dog sled behavior
Update v2026.04.24.02:
-Corrected some errors in translations (German, French, Spanish, Italian, Czech)
-Added new treasure chests for the contest
-Added furnace upgrades for gold and iron smelting
-Added amalgamation system upgrades
-Added Fast Travel system
-Replaced map marker icons with new ones
-Improved texture resolution for rocks and characters models
-Fixed floating rocks behind the river mine
-Fixed an uncuttable tree on the road to the large mine
-Fixed a spot where players could get stuck on a cliff near the shelter
Update v2026.04.23.01:
-Added the ability to rebind keys for track rotation (instead of the default Q and E)
-Improved rock texture resolution
-Adjusted treasure position in one of the mines
-Rebalanced the price of the Silver Pickaxe and its crafting cost
-Fixed 2 locations where players could get stuck (between a bridge and a cliff, and inside the carpenter’s house)
-Fixed an issue preventing lighting a torch on gamepad
-Fixed a hole in the cliff above the waterfall
-Fixed hay LODs in the farmer’s house
-Fixed incorrectly scaled objects in the camp near the remote mine
-Optimized shadow proxies for rocks and buildings
Update v2026.04.22.02:
-Disabled the ability to purchase the mine cart recipe before starting the “Efficiency” side quest
-Fixed bridge collider where players could get stuck underneath
-Fixed decals on signs
-Fixed stretched wood texture on the motel floor
-Fixed an inverted tree trunk on the road to the hunter
-Fixed rock with snow clipping into the tunnel in the abandoned mine
-Fixed incorrect glowing shader display on buildable motel curtains
-Fixed blurry rock texture near the abandoned mine
-Fixed ice decals along the river and on cliffs behind the town
-Fixed an issue where the player could freeze near one of the ponds
-Fixed double input on gamepad
-Fixed sled exploding on saving game
-Fixed an issue allowing multiple sleeps in one day
-Fixed a bug with equipping items for mine workers
-Improved sled reversing and braking
-Improved UI navigation on gamepad
-Moved "dialogue continue" button on gamepad
-Optimized building LODs
Update v2026.04.21.02:
-Fixed some Italian translations
-Removed duplicated gold panning bowls from the inventory
-Removed the requirement to call the sled from the kennel next to the General Store in the “Lonely Old Man” quest - players can now mount the sled anywhere
-Fixed bartender position in the Hotel
-Fixed display of sled and hotel chest inventory categories
-Fixed 4 locations where players could get stuck (under a rock arch, between a tree and a cliff, in the river, and between a tent and a fence)
-Fixed a blocker in the “Dirty Job” quest caused by upgrading the bucket too early
-Fixed cliff colliders in the bears and foxes locations
-Fixed the “Close” button in the item selling UI
-Fixed an issue with invisible trees
-Fixed a bug that removed crossbow ammo after unequipping it
-Fixed a spot near the Twin Mine where players could fall under the map
-Fixed the motel terrace collider
-Smoothed uneven terrain along the riverbank and cliffs above the town
-Simplified crossbow ammo into a single item (Bolt) - players with Simple Bolts will receive an equivalent amount of Bolts
-Delayed activation of the side quest “Raising the Bar” - players who have it active but cannot hire the bartender must first complete “Stop by and Take a Rest”
-Optimized meshes of some of the props
Update v2026.04.20.01:
-Fixed an error in the initialization that caused the game to crash when loading a save and when mining in the later parts of the mine
-Fixed two places where you could get stuck (near the river near the shelter and in the river behind the abandoned mine)
-Fixed the cliff collider behind the small mine
-Fixed a hole in the cliff above the town
-Fixed disappearing rocks near the lake near the abandoned mine
-Fixed missing Korean characters in translations
-Improved the stretched terrain texture behind the farm
-Moved the Bartender so he wouldn't block the door
-Optimized some of the characters textures
-Optimized the mesh and LOD of the bridge
Update v2026.04.19.02:
- Added new treasure chests for contest
- Some translation updates
- Removed some rocks from the typical sled path
- Fixed a spot near the shelter where players could get stuck
- Fixed a flipped doghouse
- Fixed floating rocks on the road to the carpenter
- Fixed colliders of some rocks
- Fixed player model twisting while riding the sled
- Improved sled collisions
- Improved sled behavior on steep slopes
- Improved sled steering
Update v2026.04.19.01:
-Fixed 4 locations where players could get stuck (between a cliff and a tree, between a bridge and a cliff, in a cave near the bridge, and near the carpenter’s house)
-Fixed a hole in the cliff
-Fixed a spot near the river mine where players could go under the map
-Moved item repair on gamepad to Right Stick Press
-Moved track rotation on gamepad from D-pad
-Reduced gamepad cursor deadzone
-Smoothed uneven terrain behind the town
Update v2026.04.18.05:
-Fixed 2 locations where players could get stuck (near the river and near the church)
-Fixed a hole in the cliff above the mine entrance by the river
-Fixed an issue with purchasing the gold panning tool twice
-Fixed an issue where no reward was granted in the side quest “Give Me a… Paw?”
-Fixed rocks shadows issues
-Fixed rocks LOD's
-Improved LOD's of items in the bank
-Improved the “Casual Day” quest - increased the area for gold panning
-Adjusted the deer hunting marker location in the “Feed Me, My Deer” quest
-Added new treasure chests for contest
Update v2026.04.18.04:
-Added the ability to add gold multiple times for refining (4kg instead 1 kg)
-Added a new story quest “Our Legacy” - to unlock it, interact with the letter in the player’s hotel room
-Adjusted selling prices of some items
-Side quest “Give Me a Paw” now accepts both Regular Bolts and Simple Bolts in any combination
-Disabled friendly fire on the player
-Fixed some locations where players could get stuck (in the river near the large mine, under the cliff near the craftsman’s house, and in the mountains near the shelter and more)
-Fixed hand positioning when gold panning
-Fixed a floating cliff near the shelter
-Fixed a rare issue with the filter
-Fixed a minor issue with gold availability in the mine behind the farm
-Optimized building meshes
-Optimized some decals draw distance
Update v2026.04.17.07:
-Added Treasure Hunt contest
-Fixed a spot where players could get stuck between rocks
-Fixed a hole in the cliff near the abandoned cabin
-Fixed "zombie deers"
-Adjusted LODs for better performance, disabling unnecessary shadows
-Improved vegetation color tones
-Optimized mesh and LODs of the abandoned cabin
-Optimized skeleton and skull meshes
Update v2026.04.17.02:
-Added the ability to oil axes and shovels
-Added the ability to sharpen axes and shovels
-Added the ability to destroy the cart using an axe (the cart must be empty) - this allows progression in one of the quests for players who built it too early
-Added missing LODs for some props
-Added missing material control textures to prop materials
-Fixed flickering wood texture at the mine entrance
-Fixed an issue preventing sharpening and oiling of the Silver Pickaxe
-Fixed uncollectible sticks near the Abandoned Mine and an uncollectible treasure
-Fixed decal visible through the sign in the camp near the large mine
-Fixed a spot where players could get stuck at the carpenter shop
-Fixed a hole in the cliff
-Fixed a floating axe on the farm
-Fixed trigger positions for starting camp upgrades at purchased mines
-Optimized textures for props, decals, characters, animals, and rocks
-Optimized collisions and materials for some of the selected assets
-Optimizations: Removed some old assets that were never visible to the player
Update v2026.04.16.04:
-Removed wrong action descriptions from equipped items in the inventory
-Fixed dynamite misfire issue
-Fixed a character texture issue
-Fixed miner character weight paint
-Reduced visible noise on grass
-Vegetation now uses a different distance rendering method (improved performance)
-Other minor improvements to vegetation wind animations
-Adjusted grass density
-Adjusted some translations errors (in Turkish, Chinese, Polish, English, Czech)
-Optimized characters meshes
-Optimized some props textures
Update v2026.04.16.03:
-Fixed several spots on the map where players could get stuck
-Fixed issues with certain rocks that had holes in them
-Fixed a floating element in the shotgun model
-Added a hidden treasure skeleton in the one of the mines
-Further changes to the dog sled
-Optimizations: Characters meshes
Update v2026.04.15.06:
-Partial translation fixes: French, Ukrainian, Russian, Portuguese, Italian, Spanish
-Fixed 2 holes in the cliff above the town
-Fixed “Food Court” decal in the motel
-Fixed 2 areas where players could get stuck (between rocks and under the cliff near the river)
-Fixed collision on the rock arch near the mine
-Fixed floating rocks that happens in some places
-Fixed and improved rocks textures
-Improved dog sled mechanics (we know it's still not ideal, but we are actively working on it!)
-Improved animal behavior
-Improved optimization and some graphical issues affecting performance
Update v2026.04.15.05:
-Fixed 6 locations where players could get stuck (in the river, 2 cliff areas, inside the farmer’s house, near the mine by the river, and above the mine entrance)
-Fixed a hole in one of the cliffs
-Fixed a stretched terrain texture in some places
-Fixed a disappearing rock near the town
-Fixed a floating rock in overworld
-Fixed incorrect display of crafting ingredients for Forest Moose Casserole and Wolf’s Feast
-Fixed progression issue in the Dirty Job quest when using the Silver Pickaxe
-Fixed mine purchase price text overlapping the buy button
-Fixed an issue where the employee management safe could disappear in the hotel
-Fixed a potential blocker in the Fresh Start quest (fireplace can no longer be lit earlier than intended)
-Removed an invisible collider near the lake
-Adjusted receptionist position - players can no longer get stuck there
-Quests - reduced required number of tracks to build from 3 to 1
-Quests - updated description on how to obtain the minecart recipe
-Translations - Fixed various issues in German and French
-Adjusted indoor lighting intensity for better visibility and atmosphere
-Optimization - Optimized cliff shaders (TVE)
Update v2026.04.15.01:
Fixed ground collider in the large mine
Fixed sign decal
Fixed NPC hair mesh
Fixed various textures (e.g. the note)
Fixed wooden planks LOD
Fixed shading on plank models
Fixed tree trunk rotation in the area with foxes
Updated wind effect masks - vegetation now moves more naturally
Smoothed out uneven terrain in some places
Minor fixes to grass and some rock rendering
Improved shadows on smaller objects
Reduced some characters vertex count
Corrected some items prices
Optimized items picked up from the ground
Optimized weather effects such as snow on terrain/models
Optimized lighting
Optimizations of rendering of shadows
Update v2026.04.14.10:
Added new cooking recipes
Added treasure in the Wilderness Mine area
Fixed construction quest descriptions on the HUD
Fixed overlapping roof issue in the motel (roof clipping into the window)
Improved textures for: Boat, Motel, Keychains
Missing Cyrillic characters fixed
Performance optimizations
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