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* Optimized memory allocations
* Fixed several light shafts
* Improved Earth shaders
* Removed the angry Kaizen face in the Bridge
* Taught some vocabulary to Kaizen
* Improved logs with new data
* Added the current version of the game on the launch screen
* Improved Kliper's textures
* Fixed several save bugs
* Fixed the 22% broken window bug
* Allowed tips to change every ten seconds during long loadings
* Fixed the inventory UI when the player finds the password
* Improved glitches and terminal screens pipeline
* BETA; Trying a new loading script to reduce loading time
Update v20160923:
* Bugfix: controller inputs will be ignored and won't block the player in the menu anymore
* Bugfix: no more issue if a savable item is enabled during a save (crash fixed)
* Bugfix: obstructed a hole in the hull behind Nandi's bed
* Bugfix: collider swap fixed, no more going through walls during endings
* Bugfix: garden airlock door blocked after save bug is fixed
* Bugfix: main terminal screen in red mode is now readable
* Menu option added: disable mouse smoothing
* Fixed a number of typos
* Minor update of localization files
* New KZ VACC model for people who've been asking how Kaizen kept the ship clean
* Update of the AI content with new words and tweak of priorities and input to fix some answers popping out of nowhere
* The game now saves at the end of the Intro
* AR added to some objects
* Minor lighting fixes
* You can now access a public "beta" branch from the beta tab (right click on the game, properties)
* BETA: French language available
* BETA: Unlocked more logs to help fix exotic bugs that cannot be reproduced
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