- xREL ist eine reine Informations-Seite.
- Es gibt hier keine Downloads, Links zu Downloads, Torrents, Magnet-Links, NZB-Dateien oder ähnliches.
- Wir bieten nur Informationen über die Existenz eines Releases, seine Größe sowie die beiliegende NFO-Datei an. Wir unterstützen Benutzer in keiner Form dabei, dieser Releases habhaft zu werden.
- Sämtliche Verweise auf Angebote zu illegalen Kopien sind auch in Kommentaren sowie in unserem Forum verboten, was von unserem engagierten Moderatoren-Team ständig überprüft wird.
- Bei weiteren Fragen kann man uns per E-Mail an xrel *at* xrel *punkt* to kontaktieren.
Hast du das verstanden? Ja! | Nein!
- xREL is solely an informational web site.
- There are absolutely NO downloads of copyright-protected works, hyperlinks to downloads, torrent files, magnet links, nzb files or similar content on any part of this web site.
- What we offer is information about the existence of a release, its size, and the corresponding NFO file. We do NOT help or encourage users to download or otherwise obtain any of the listed releases.
- Links to pages containing illicit copies of copyrighted works are strictly prohibited in user-generated content as well. This is constantly being monitored and enforced by our committed team of moderators.
- For any further questions, please do not hesitate to contact us by sending an e-mail to xrel *at* xrel *dot* to.
Is that clear? Yes! | No!
GENERAL FIXES
*General performance improvements across the game.
*Fixed issue where players could be pushed off ledges or through the world by an invisible “bubble”, including when traversing the exterior of Carter Dam.
*Fixed issue causing wildlife to become stuck and run in place in various areas.
GENERAL ART FIXES
*[Enviro] Numerous optimizations to improve performance.
*[Enviro] Fixed numerous issues causing players to become stuck in the environment.
*[Enviro] Fixed numerous issues allowing the player to get outside of the intended play area.
*[Enviro] Fixed numerous issues causing clipping and floating objects.
*[Enviro] Fixed issue causing an unintended low-res texture in Carter Dam.
*[Art] Fixed issue causing a stretched texture on large Water bottles.
USER INTERFACE FIXES
*[UI] Fixed issues causing typos in some subtitles.
*[UI] Fixed issue where players were unable to use a controller button/keyboard key to access the "More Info" option when viewing the Journal.
*[UI] Updated Revolver description flavour text.
*[UI] Added flavour description text to Revolver Small Arms Handbook.
*[UI] Fixed issue causing missing “Duration Remaining” UI label on the Headache status.
*[UI] Fixed issue causing HUD status indicators to appear on Load Screens, if the status was triggered immediately before a scene transition.
*[UI] Updated HUD placement to avoid overlapping messages.
*[UI] Fixed issue causing the Improvised Head Wrap to appear incorrectly on the Clothing screen when combined with a second Hat layer.
*[UI] Fixed issue causing the player to become stuck in the New Game menu if they had more than the max saves allowed across all game modes.
*[UI] Fixed issue causing the UI to display more Fuel than was actually available, due to a rounding error.
*[UI] Updated Rabbit Carcass flavour text description to account for all harvest states.
*[UI] Fixed issue causing the End Credits to pause when finished and waiting for player input.
WINTERMUTE FIXES
*[WINTERMUTE] Fixed a typo in the “Mystery Lake & Area” pamphlet Knowledge Item.
*[WINTERMUTE] Fixed issue that kept the Reishi Mushroom tooltip from appearing after collecting Reishi Mushrooms.
*[WINTERMUTE] Fixed issue causing the Journal shortcut to remain visible on-screen when Sleeping after the plane crash in Episode One.
SURVIVAL MODE
*[Survival Mode] Fixed screen blurring after firing your last arrow.
*[Survival mode] Fixed issue where players were unable to climb up and dismount the rope outside an Ice Cave entrance in Hushed River Valley.
*[Survival Mode] Tuned damage dealt to Bears and Moose when using the Revolver.
*[Whiteout Challenge] Fixed issue causing new items to appear in the Quonset gas station at the start of the Challenge.
*[Custom Mode] Updated “Wildlife Respawn Frequency” tooltip description to match intended behaviour.
ALL GAME MODES
*[All] Fixed issue where players couldn’t interact with the world while reloading a weapon.
*[All] Fixed rare issue that would cause players to become stuck if grabbing a Rabbit while holding a gear item from their Backpack.
*[All] Fixed rare crash that would occur when taking High Resolution screenshots.
#