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* fix: map11: flare_checkpoint vehicle points at the darkcat marker
* fix: several map fixes here and there
* fix: some newer rare weapons were not tagged as rare, thus cleaned from the world twice as fast as expected
* fix: AI grenade usage bug fixed
* fix: inventory view item layout bug fixed
* maps: Railroad Gap map partially redesigned
* maps: lowered the player ai compensation in the Frozen Canyon map to make it slightly easier in invasion
* weapons: javelin ballistic tweaked
* weapons: soldiers carrying javelin(s) now drop at least one on death
* vehicles: collision model of the buggy extended, so that it provides slightly more bullet cover
* vehicles: AI slot priorization order of the buggy exchanged. Now the gunner slot will be taken prior to the passenger seat
* calls: buggy drop call price lowered from 350 to 300RP
* dominance: raised max RP value from 1000 to 2000
* misc: added a custom uniform for “general of the army” rank (mainly relevant for online invasion)
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