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Fixed crashes that occur during map changes due to threading issues
Improved additional NPC dialogue performance - talk.scp preloaded
If you are still experiencing a crash due to nvwgf2um.dll, this is currently caused by your NVIDIA driver. Please update your graphics driver to the latest version to see if this fixes your issue.
Update v20180511:
Options to select internal rendering resolution
Fixed hitching issues in conversations due to talker.scp
Fixed text bugs
Fixed Pangaea Plains (Night) 100% issue
Update v20180510:
You can now select the "Render mode" from the Options->Screen settings of the game.
In order for the setting to take effect, you must restart the game after applying the changes.
This will update the settings.ini file located in the root directory of your game folder:
[Settings]
ResolutionWidth=1920
ResolutionHeight=1080
WindowPosX=0
WindowPosY=0
WindowMode=1
VSync=true
RenderRes=1
DisplayLanguage=EN
VoiceLanguage=EN
GuideType=2
UseAllShadowWrite=false
UseMapShadow=false
UseGlare=true
UseDoF=true
UseGradation=true
UseLensFlare=true
UseSSAO=true
UseAntiAliasing=true
UseGroupObj=true
In addition, talker.scp issue should have been improved.
Update v20180502:
Previously, we stated in a update that the lighting and shaders in caves and dungeons were fixed; the fix has now been implemented and should be working correctly.
Issue where, upon closing the Camp menu, the "QUEST" icon would blink/flicker above NPCs' heads has been fixed.
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