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Changelog
Dear Players!
Despite a very tight schedule and huge amount of work on new projects, we sacrifice our free private time, which allowed us to prepare a big patch with a lot of bug fixes and improvements for the game. We hope that all the changes to 303 Squadron will give you a big smile.Patch 1.5.1.2 is LIVE!
Change log:
IMPROVEMENTS
Brand-new mission map has been added
Updated AI logic for better target selection
Updated mission score requirements
Updated balance of Hawker Hurricane projectile damage
Updated repayable scenarios type list with lacking plane types
Updated BF110 wings fall off
Updated plane indicators during missions
Updated NPC's, mushrooms and carrots location on airfield
Reduced number of collision checks after plane crashes
Tweaks to visuals and some tinkering with graphical options
Tree LOD optimization on airfield level
New map preview in Custom Missions
Changed distance fog
FIX
Fixed achievements
Fixed AI logic that allowed planes to fly to far away from combat
Fixed unnecessary target overwriting in mission scenarios due to improved AI logic
Fixed AA so they won't target opponents outside of range
Fixed long time gaps between prologue and fight during missions
Fixed mission logic that allowed planes to pick targets from Canadian squadron during "FOR YOUR FREEDOM AND OURS" mission
Fixed proper displaying of completed morale tasks
Fixed saving plane type, flyable area and bad position of planes in custom missions
Fixed getting out of bike while in jump
Minor mesh placement tweaks
PS.
There may be a problem with long-distance tree shadows on the new map - they may occasionally switch off. We are aware that the error occurs and we are working on a solution. For those who are affected by it, we recommend changing the detail quality slider to medium - for some testers this eliminated the problem.
1 mal bearbeitet, zuletzt 10. Juni 2019, 16:44 Uhr
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