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Canceling Revert to Worker and then renaming an NPC will no longer result in that NPC being set to a worker.
Updated the sorting code for the Sort by Job to correctly interact with the job toggles.
Update v1.9.3:
Fixes a bug that could cause enemy spellcasters to get into a bugged state if they were the only monster left at the start of a fight, making them invulnerable to damage.
Update v1.9.2:
Moving a placed object (like a painting) from the top level of your home will no longer cause the object to disappear.
Added two additional placement spots above the second story door of the Champion's Home.
Fixed a bug that caused the T-Section Stone Tower to not correctly delete when attempting to delete it.
Fixed a bug that caused an erroneous red footprint to sometimes appear in your town.
Update v1.9.1:
Increased the bonus gold from treasure chests based on your level.
Increased the gold cap for dungeons and caves. Right now you get an amount of gold at the end of the cave/dungeon run based on the number of monster spawners you fought. This value is capped and this update increases that cap. This is especially useful in lower to mid levels.
Doubled Shadyee's purchase prices.
Increased the leather drop numbers for monsters that have leather as their secondary loot option (this includes Skeletons, Ratmen, and some more of the low/mid level monsters). This means you should be less reliant on just Goblins and Orcs for leather.
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