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Ridge.Racer.Unbounded.v1.06.Update-SKIDROW - Kommentare

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Hardbazza User
23. Apr 2012, 14:09 Uhr
Changelog v1.06

[Spoiler: Zum Lesen hier klicken!]
- Fix for particle corruption
- Fixed long player names in the ingame hud
- Fixed timer problem that can occur on some multicore systems
- Joining multiplayer games is faster when multiple people joins at once
- Fixed crash when switching quickly from multiplayer Shatter Bay Racing to Domination Match and vice versa.
- Fixed time stopping in multiplayer lobby
- Fixed "Show Message" instead of track in multiplayer lobby
- Fixed not going into game when time goes to zero in multiplayer lobby
- Fixed soft lock during loading in multiplayer
- Fixed graphical corruption at the edge of the screen
- Fixed multiplayer problem with very low bandwidth hosts
- Bloom fix
- Fixed multiplayer bandwidth detection, detecting a too low bandwidth, only occurs on very low bandwidth connections
- Fixed crash when several controllers installed (there's still a crash when a forth controller is connected, that will be fixed in the next patch)
- Fixed multiplayer join failing with certain combinations of NAT devices, and thus practically preventing full lobbies (edit, was missing before)

Issues being worked on for the next patch
-Multiplayer join sometimes fails when people joins simultaneously
-Multiplayer lobby sometimes crashes, especially when multiple people joins simultaneously
-Multiplayer crash or disconnect ingame
-Controller issues
-Micro stuttering



2 mal bearbeitet, zuletzt 23. Apr 2012, 15:30 Uhr
4
4

Basti
Basti User
23. Apr 2012, 15:19 Uhr
Hardbazza schrieb:
Inhalt der changelog.txt

[Spoiler: Zum Lesen hier klicken!]
Ridge Racer Unbounded v1.06 Update info:

- No idea what is fixed!


Hätte man sich auch sparen können - besonders das nacheditieren!

v1.06 Changelog:
[Spoiler: Zum Lesen hier klicken!]
- Fix for particle corruption
- Fixed long player names in the ingame hud
- Fixed timer problem that can occur on some multicore systems
- Joining multiplayer games is faster when multiple people joins at once
- Fixed crash when switching quickly from multiplayer Shatter Bay Racing to Domination Match and vice versa.
- Fixed time stopping in multiplayer lobby
- Fixed "Show Message" instead of track in multiplayer lobby
- Fixed not going into game when time goes to zero in multiplayer lobby
- Fixed soft lock during loading in multiplayer
- Fixed graphical corruption at the edge of the screen
- Fixed multiplayer problem with very low bandwidth hosts
- Bloom fix
- Fixed multiplayer bandwidth detection, detecting a too low bandwidth, only occurs on very low bandwidth connections
- Fixed crash when several controllers installed (there's still a crash when a forth controller is connected, that will be fixed in the next patch)
- Fixed multiplayer join failing with certain combinations of NAT devices, and thus practically preventing full lobbies (edit, was missing before)

3 mal bearbeitet, zuletzt 24. Apr 2012, 23:07 Uhr
4
6


Releasebewertung
Produktbewertung: 6,6 / 10
Gesamt: 7 Stimmen

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Zeit:
23. Apr 2012, 12:04 Uhr
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Release-Größe:
17 MB
Nuked:
Nein
Repack oder Proper:
Nein
Read NFO:
Nein
NFO-Größe:
14,55 KB
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