- xREL ist eine reine Informations-Seite.
- Es gibt hier keine Downloads, Links zu Downloads, Torrents, Magnet-Links, NZB-Dateien oder ähnliches.
- Wir bieten nur Informationen über die Existenz eines Releases, seine Größe sowie die beiliegende NFO-Datei an. Wir unterstützen Benutzer in keiner Form dabei, dieser Releases habhaft zu werden.
- Sämtliche Verweise auf Angebote zu illegalen Kopien sind auch in Kommentaren sowie in unserem Forum verboten, was von unserem engagierten Moderatoren-Team ständig überprüft wird.
- Bei weiteren Fragen kann man uns per E-Mail an xrel *at* xrel *punkt* to kontaktieren.
Hast du das verstanden? Ja! | Nein!
- xREL is solely an informational web site.
- There are absolutely NO downloads of copyright-protected works, hyperlinks to downloads, torrent files, magnet links, nzb files or similar content on any part of this web site.
- What we offer is information about the existence of a release, its size, and the corresponding NFO file. We do NOT help or encourage users to download or otherwise obtain any of the listed releases.
- Links to pages containing illicit copies of copyrighted works are strictly prohibited in user-generated content as well. This is constantly being monitored and enforced by our committed team of moderators.
- For any further questions, please do not hesitate to contact us by sending an e-mail to xrel *at* xrel *dot* to.
Is that clear? Yes! | No!
-----------------------------------------------------
A new patch is now live fixing a couple of minor bugs and attempting to resolve some rare technical issues a few players are experiencing.
Hotfixes
v1.0.1.3 build #0328c (20.05 10:22 pm PDT)
-- Fixed a bug that caused a crash if using custom squad logos in Campaign mode.
v1.0.1.3 build #0328b2 (18.05 12:00 pm PDT)
-- Fixed a bug that caused the AI to always retreat after the mission "Into The Wild" has been completed.
v1.0.1.3 build #0328b (18.05 3:28 am PDT)
-- Changed keyboard handling method in an attempt to completely fix lockups a few players are experiencing. CONFIRMED TO BE WORKING.
USC v1.0.1.3 build #0328a
FIXED
-- Clicking on "OK" with no Campaign ID specified will no longer freeze the game. Also, a default Campaign ID "Campaign" will be used in this case.
-- Blueprints acquired will no longer be added to the prototype bank and removed from the inventory if the game is reloaded during the mission.
-- The doorlock hacking mechanism can not be exploited from now on to get more XP, materials or score (the latter only in Single Missions). For each and every lock on the map, only the first successful hacking procedure counts.
-- Fixed a typo and a graphical glitch on the Prototypes panel of the Squad Assembly screen.
-- Fixed a few typos and inconsistent dialog content in the tutorial mission.
-- Fixed the script in mission "Into The Wild" so that it won't end prematurely if the player kills all aliens before certain events.
TECHNICAL FIXES / FIX ATTEMPTS
-- Users previously experiencing Error 3002 -- "Unable to load sound" should now get no errors when starting the game with sounds enabled. Sounds the game couldn't load will be missing, but depending on the situation, it may not be very noticeable. We'll continue collecting data about this in an attempt to permanently solve the error.
-- Users previously experiencing the game locking up when pressing ESC or the Menu or Info buttons during a mission should now be able to play without errors. We'll continue to monitor this issue, too.
#