U N L i M i T E D
P R O U D L Y P R E S E N T
Super Mega Baseball Update v1.03
DATE......: 01-2022 LANGUAGES...: English
PLATFORM..: PS4 FW 9.00 GENRE.......: Sports
Release Info:
Hammer Longballo and a friendly cast of semi-athletic baseball stars invite
you out to the ballpark for a blazing fast, ultra-responsive game of
hardball. Super Mega Baseball is easy to learn, but you'll want to master
jumping, diving, wall-catches, power swings/throws and cut-off plays to
prevail in season mode versus the CPU, or to dominate your friends in local
multiplayer for up to 4 players.
Super Mega Baseball is backed by a solid simulation of the sport with
accurate physics, realistic statistical outcomes, and full tracking of
batting and pitching statistics across individual games and seasons. Choose
your Ego for a fair degree of difficulty regardless of your skill level.
Earn Starpoints for your in-game achievements, level-up, and hire the best
coaches and trainers to improve your team over the longer term. And of
course, fully customize the name and appearance of your squad to your
heart's delight with the in-game character editor!
Release Notes:
CUSA00827
v1.03
Changelog:
v1.03
Bugs Addressed:
- Potential hang in help system.
- Customizing players can inadvertently change pitcher/batter animations
(again)
v1.02
New Features:
- Support for free trial download
Improvements:
- Input is more correctly filtered to prevent unintentional outfielder
jumps/dives
- Added preview images in stadium selection
- Better looking water in all stadiums
- Minor particle effect improvements
- Improved dirt textures in some stadiums
- Reduced animation artifacts in crowd
Bugs Addressed:
- Input can be ignored when multiple users attempt to use advanced Ego
widgets simultaneously
- Baserunner incorrectly advancing after release of return-all command
- Baserunners can be incorrectly ruled safe immediately after being tagged
out
- Apple Field incorrectly referred to as Apple Bowl in pre-game options
- Coaches boxes are backwards in all stadiums
- Front end menu runs slow after quitting a game during slow-motion
sequence
- Newly substituted pitcher occasionally fails to throw a pitch
- Game fails to make correct ruling on balls bouncing out-of-play in foul
territory
- Customizing players can inadvertently change pitcher/batter animations
v1.01
New Features:
- League-wide customization: Customized player appearances and names can
now be used for all AI-controlled teams
- Ego customization: Ego can now be set independently for each of batting,
pitching, fielding and baserunning
- Batter step out: Batters may now step out of the box before a pitch, to
afford more time for strategic decisions
Improvements:
- Better AI bullpen management and pitching strategy to alleviate excessive
meltdowns/walks
- AI baserunners more properly "run on contact" with 2 outs
- AI defense becomes more effective in rundown situations as baserunning
Ego increases
- Duration of the infield slow-motion assist reduces as fielding Ego
increases
- The fair ball "banner" is no longer displayed on obvious fair balls
- Improved automatic fielder selection in various situations
- Outfielders now get a good initial 'jump' on batted balls, irrespective
of fielding Ego
- Defensive errors are now slightly more likely to occur on both routine
fly balls and sharply hit balls
- Pitchers' cumulative wins/losses/saves are shown in the post-game
pitching boxscore in Season mode
- Post-game pitching stats are sorted by order of appearance
- Improved menu loading times
- AI infielders will no longer oddly throw the ball "around the horn" after
a runner scores
- Added sound effect when selecting a different playoff bracket
- Darkened Colonial Plaza field slightly to make it easier to see the ball
- Improved crowd rendering performance
Bugs Addressed:
- Controller association issue when restarting SharePlay sessions
- Playoff games always scheduled at Apple Bowl
- Stolen bases showing up as "hit by pitch" in the new-batter cinematic
- Flash Evans has duplicate primary/secondary position
- Front-end music starts when exiting Credits screen mid-game
- Visual artifacts in certain team logos
- Exploit in the Staff system
- Baserunner automatically retreats when getting close to a lead runner
that is about to score
- Fielder appears to immediately catch his/her own throw in rare
circumstances
- Jump/dive attempt with infielder can frustratingly cause outfielder to
jump/dive
- AI fielders dive frivolously for hits well over their heads
- AI baserunners make poor decision to advance during throws to the base
they're near
- Homeruns not properly counted as hits on the leaderboards
- In-the-park homeruns not counted as homeruns on the leaderboards
- Occasional duplicate and/or missing leaderboard scores
- Spelling/grammar issues in some screens
- Edge-of-screen artifacts in certain front-end screens
- Grid selection issue in My Staff comparison view
| U N L i M i T E D 2022 -----------------------> N O L i M i T S