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Features and changes:
New A.I. behaviour, mutants will sometimes go home to sleep during day along with other new routines
Distorted mutants can now be killed with regular weapons
Distorted mutants more aggressive and deadly in combat and have expanded actions
Better ambient lighting. Trees and large objects diffusely occlude skylight (experimental)
Pause menu now actually pauses game
Enemies use rocks more often to jump attack at player
New female enemy type added.
Better distribution of enemies throughout the world.
Constructed bench now works and players can sit to regain energy or watch sunset
Increased axe damage against enemies
More variation to female cannibal models, added procedural breasts size system
Improved Rabbit/Lizard distribution and optimized CPU usage.
Improved sky and sun look
Improved dead cave lighting and cave 2 lighting
Better cave textures and rock look
Dead cave prop fixes, fixed some incorrect rock placements
Improved load times and added loading percentage amount
Re-balanced hunger drain
Better cave ground with flowing water and more detailed textures
Enemies will now push small items out of the way instead of getting stuck on them
Dead sharks now ragdoll
Bugs:
Fixed rain sound never going away even after rain stops
Fixed bug where some partially built structures couldn’t be completed after loading a saved game
Fixed animals sometimes disappearing in regular and vegan mode
Fixed issue where you could still shoot flare gun or use other weapons when pause menu was open
Yacht random position won’t change now or get lost when saved game is loaded
Fixed all effigies turning into arm effigy on load
Fixed E to add icon showing up if holding a rock or stick even if items not needed in building
Fixed cave drips continuing to play even when not in cave
Fixed fish swimming outside of pond near cliff section
Fixed fullness always starting at half when loading a saved game
Fixed moonlight sometimes missing completely
Fixed stick marker vanishing on loading saved game
Fixed missing collision roof of cabin
Fixed player flying in air after chopping dead bodies
Rain effigy effect should now work and will wear off after time
Cannibals spawning in villages no longer ‘pop’ when waking up
Fixed creepy female model attacks sometimes not hitting player
Fixed bug where bird landing on hand would sometimes stop axe from working
Fixed enemy head and leg pickups sometimes appearing as arm pickups
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