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Bug fixes include end game show stopper, various event outcomes, performance related issues and reduced overall map memory to fix never-ending battle loading screens
Increased the size of many battle maps and spread out the enemy and player spawns to prevent ambushes at the beginning of combat in every map
Powercell pickup awarded immediately in battle
Weapons now use 1 action point
Balance of equalizers vs. powercell cost
Rookies will reach Veteran status after 3 kills with the first level up at 2 more kills and each level up after that requiring 5 more kills
Heal time has been adjusted so having fewer health points means faster healing
Lowered the overall number of enemies
Threat level ramp up tightened
The Away Team now has a 4 crew member maximum
Away Team sizes of 3 or less will net twice the crude and meat rewards after battle
Instead of missing, cover now provides a 50% damage reduction with the
exception of directly adjacent attacks
Deadeye rookie and enemy health increased from 2 to 3
Deadeye veteran movement increased from 2 to 3
Elite battles are more like mini-boss fights against an entire team of one weapon class
The encounter spread for Elites is better balanced
Rogue A.I. now teleport/shield but do not attack
Faction dozers now have starting faction crew
Updated Double Down Map now has boundary lines
Balanced the powercell reward based on threat level
The entire board and all of the valid movement tiles are now displayed
Movement flood tiles are now much more prominent
Removed the forced encounter outside the gates of Bysantine
Changed S.O.L to 3 outcomes and more resources rewarded in good outcome
Passengers die off quicker when the Dozer is out of meat
Known Issues
End game shows 0 passengers saved
Unexplored POIs vanish from the map when the player resumes a save
All rewards are given at Aztec City regardless of passenger count
Saves are only generated after traveling to a new location and does not currently save after battles.
Nicknames will not be saved unless you travel to a new location before quitting.
Unlocking Legendary Mechanic achievement does not automatically unlock the other score achievements below it.
md5sum
ea46df0dbfb4036c628632609a13fe06 ./Update/setup-1.bin
c040ddbcb519fbf8729485739992319d ./CODEX/win32/steam_api.ini
752d0e5ea80757b64ebc8c3753290980 ./CODEX/win32/steam_api.dll
fbda2a9248522896c45f2a4f1476c9f8 ./CODEX/win32/steam_api.cdx
sha1sum
f0b837ca3e93ad1b0480e862445a0e72f91dff0d ./Update/setup-1.bin
6fe21ae24c51534852d791ad2ae1d2600b9e2eef ./CODEX/win32/steam_api.ini
2d76dd3eda76e0f61ba058cb4c0698257d317854 ./CODEX/win32/steam_api.dll
ec5b58064b2bb4a9be732c4bd5612654d8d3abc6 ./CODEX/win32/steam_api.cdx
cksum
2802999777 ./Update/setup-1.bin
3584690535 ./CODEX/win32/steam_api.ini
2754681064 ./CODEX/win32/steam_api.dll
3924562263 ./CODEX/win32/steam_api.cdx
#