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Animal Rivals has just been updated to version 1.03
Release Notes:
New Content:
- New Stage Variation in Catcher mode – Castle Bridge Chaos
- New Stage in Catcher mode – Brick City
- New Stage in Runner mode – The Stadium
- New set of sport themed skins for Lion, Pig and Panda
- New default skin colors for Panda, Trex, Mecha-Dog and Anteater
- Catcher – the mode now got power-ups:
1. Grow – player grows in size after catching the power-up
2. Stun All – after catching the power-up all enemies are stunned for 2 seconds
- Steam Community – The game now offers collectables:
7 Trading Cards
6 Badges
4 Backgrounds
5 icons
Bug Fixes:
- Fixed problem with AI costumes not showing properly on select screen
- Fixed a problem with showing wrong next stage image in Tournament Mode
Adjustments:
- Collector – specials have been adjusted:
1. Shield now works for 10 seconds instead of 8
2. Stun All now immobilizes enemies for 5 seconds instead of 3
3. Disorientation now works for 7 seconds instead of 6
4. Speed Up and Speed Down now work for 4 seconds instead of 5
- Catcher – better AI in mode – enemies now escape from exploding bomb and try to grab power-up and point balls. They will not cluster together during a round.
- Catcher – players now have run animation instead of walk animation
- Catcher – added a start timer
- Runner – new start positions system
- Runner – Mountain Stage is disabled for re-making until further notice
- Runner – adjusted UI for players. UI now shows timer in a MM:SS:SsSsSs format. UI in split screen play now is located at better places.
- Runner – spikes now have visible dots on ground for better trap awareness
- Destroyer – added a start timer
- Tournament Mode – button for Next Stage is highlighted as default button in summary
- Some sound effects have been added in game or adjusted
- Music selected in Select Screen now plays a preview during selection
- Game Modes now have blinking timer when close to game end
- Game modes are now showing quick tutorial screens before each match on loading screen. Those can be skiped.
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Animal Rivals update 1.02 now live
Animal Rivals has just been updated to version 1.02
Release Notes:
New Content:
- New Stage Variation in Collector mode - Farm 2
(Now you can play a longer match with 21 items to collect, more boxes, power-ups, tables and tomatoes!)
Bug Fixes:
- Fixed problem with rolling stone sometimes not disappearing in Runner Canyon Route 3
Adjustments:
- Runner - better jumping in Canyon stages
- Runner - Hammers now have particle effects
- Runner - rolling stone now have particle effects
- Runner - adjusted spawn points in Canyon stages
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Animal Rivals 1.01 patch now live
Animal Rivals has just been updated to version 1.01
Release Notes:
New Content:
- New default skin color for Sloth - Light Blue
- New Stage Variation - Runner Route 3
Bug Fixes:
- Fixed problem with Runner stages not loading more than 1 player correctly
- Fixed problem with final screen in Arcade not moving player to Main Menu
- Fixed problem with sound and language not setting up properly on first run of game
Adjustments:
- Controls are now visible in first screen of Main Menu
- Runner - Mountain updated collisions detection
- Destroyer Space Ship has now dedicated podium
- Catcher Castle Bridge has now dedicated podium
- Tournament End Menu now has "Next Stage" set as default button
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