- xREL ist eine reine Informations-Seite.
- Es gibt hier keine Downloads, Links zu Downloads, Torrents, Magnet-Links, NZB-Dateien oder ähnliches.
- Wir bieten nur Informationen über die Existenz eines Releases, seine Größe sowie die beiliegende NFO-Datei an. Wir unterstützen Benutzer in keiner Form dabei, dieser Releases habhaft zu werden.
- Sämtliche Verweise auf Angebote zu illegalen Kopien sind auch in Kommentaren sowie in unserem Forum verboten, was von unserem engagierten Moderatoren-Team ständig überprüft wird.
- Bei weiteren Fragen kann man uns per E-Mail an xrel *at* xrel *punkt* to kontaktieren.
Hast du das verstanden? Ja! | Nein!
- xREL is solely an informational web site.
- There are absolutely NO downloads of copyright-protected works, hyperlinks to downloads, torrent files, magnet links, nzb files or similar content on any part of this web site.
- What we offer is information about the existence of a release, its size, and the corresponding NFO file. We do NOT help or encourage users to download or otherwise obtain any of the listed releases.
- Links to pages containing illicit copies of copyrighted works are strictly prohibited in user-generated content as well. This is constantly being monitored and enforced by our committed team of moderators.
- For any further questions, please do not hesitate to contact us by sending an e-mail to xrel *at* xrel *dot* to.
Is that clear? Yes! | No!
---------------------------------------------------
Graphics
4K resolution support has been implemented.
Level Design
Trophy of Abu Dhabi stages have been updated with new graphics and actual stages.
Multiplayer
Ping display has been updated.
Fixed blocking bug when kicking a player during the team selection.
AI
Fixed sprints with a small group of riders (10-15 riders) – AI’s reaction to an attack at less than 3km before the finish line was too slow, letting the player take advantage.
Fixed AI issue with attackers stopping their escape after the attack more than 50km from the finish line on Paris-Roubaix.
HIL stat has been tweaked to improve performances of Punchers who are bad Climbers (e.g.: Gilbert)
Yellow energy bar is decreasing slower
MO stat is 100% used on a slope of 7% (instead of 5% before)
Effort from which the HIL stat acts at 100% : 96% (previously: 100%)
In a uphill sprint, Punchers will increase their effort to use more their HIL stat
Punchers who are bad Climbers are better evaluated on hilly classics.
TTT issue fixed: teams no longer stop in the middle of a race
Fixed Ai rosters: 2 leaders max per team on classic races
The least efficient leaders will no longer stick to the head of the peloton and form a wall, thus allowing favorites in a bad position to come back in the front.
#