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Gameplay: Fixed gameplay lag and sluggish movement.
Gameplay: Fixed disappearing clouds.
Gameplay: Fixed Desert map mesh, where some parts of the map didn’t connect
Gameplay: Enemy aggressiveness balanced.
Hangar: Fixed Plane upgrades that had their sprites switched.
UI Buttons: Improved mouse UI control.
UI Buttons: Fixed buttons that didn’t display correct colour when not selected.
UI Gameplay: Improved In-game UI menu and sub-menu response.
UI Level Select: Fixed an instance when the Level Listing would be hidden off-screen.
UI Settings: Fixed bug when resolution didn’t match the display visual.
Story Mode: Fix an bug that mission timer was running during in-game dialogs.
Story Mode: Fixed Levels that wasn’t loading Tutorial instructions.
Story Mode: Fixed an issue where dialog instructions would display incorrect button.
Story Mode: Fixed the bug when during in-game dialog, the game would stay in an endless loop.
Story Mode: Fixed; When the level is finished during pilot special, the UI became unresponsive.
Story Mode: Fixed the instance when the level is successful and a lose enemy would shot down player’s plane during end screen results, and in result the game calling a fail mission.
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