- xREL ist eine reine Informations-Seite.
- Es gibt hier keine Downloads, Links zu Downloads, Torrents, Magnet-Links, NZB-Dateien oder ähnliches.
- Wir bieten nur Informationen über die Existenz eines Releases, seine Größe sowie die beiliegende NFO-Datei an. Wir unterstützen Benutzer in keiner Form dabei, dieser Releases habhaft zu werden.
- Sämtliche Verweise auf Angebote zu illegalen Kopien sind auch in Kommentaren sowie in unserem Forum verboten, was von unserem engagierten Moderatoren-Team ständig überprüft wird.
- Bei weiteren Fragen kann man uns per E-Mail an xrel *at* xrel *punkt* to kontaktieren.
Hast du das verstanden? Ja! | Nein!
- xREL is solely an informational web site.
- There are absolutely NO downloads of copyright-protected works, hyperlinks to downloads, torrent files, magnet links, nzb files or similar content on any part of this web site.
- What we offer is information about the existence of a release, its size, and the corresponding NFO file. We do NOT help or encourage users to download or otherwise obtain any of the listed releases.
- Links to pages containing illicit copies of copyrighted works are strictly prohibited in user-generated content as well. This is constantly being monitored and enforced by our committed team of moderators.
- For any further questions, please do not hesitate to contact us by sending an e-mail to xrel *at* xrel *dot* to.
Is that clear? Yes! | No!
Fixes
after Fake Plans (the miners’ plot), Victor now changes his stock properly
PLOT SPOILER: if the Hero lets Vanderbilt go instead of killing him, Vanderbilt's Seal is now obtained properly
Baldrick is no longer immortal while defending his master in the Vanderbilt Mansion
Baldrick and Albert now trade stuff properly
corrections to console messages, including The Haunted Shipwreck and Where Old Pirates Go
minor mistakes in the in-game books corrected
Water removed from the cemetery
Unused chests removed from the dungeons
general corrections in scripts and maps, according to players’ reports
Improvements
Vanderbilt now gives the first of his quests to the Hero while standing outside his Mansion
irenite processing workshop in the Outer Mine has an icon over the roof, making it easier to spot
PLOT SPOILER: Sternok’s escape now ends in similar fashion to Vanderbilt’s or Gillscar’s, i.e. with a fake burial on Dorchad cemetary
Sword of Dorchad quests (the ending part of 'Weapons’ Dealer’ Side Adventure) has been restricted to the players who chose Lavarius’s letter as Caleb’s reward for the assassinations
bandits in the camps of Sternok and Duskrell now have more duties
Lisa’s and Larry’s wedding amulets are now upgradeable
new music implemented in more locations by default
sound and dialogue corrections in cutscenes
step sound corrections and improvements
map markers added to point out the locations of the Wedding sidequest storyline, and the Vanderbilt / Gillscar storyline
additional altars around Dorchad (abandoned Tenebrae structures in the Valley of Altars, named so after their presence)
PLOT SPOILER: Vanderbilt / Gillscar (and vice-versa) battle enhancements.
#