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- improved object collisions.
- fixed pre-level comics sometimes not reacting to 'skip' mouse event. alternatively to on-screen buttons, you can use left mouse button to skip single page, right mouse button to skip whole sequence.
- improved boss fights on all levels.
- improved shooter ai, both on bosses and ingame.
- fixed all powerups and upgrades to behave as intended.
- double/triple split shooter upgrade improved.
- added magnet effect for easier powerup and coin pickups.
- fixed various situations with current airplane level visually triggering wrong model, mostly in damage situations.
- fixed various situations where cursor is needed but hidden (use shortcut Q to force mouse if needed).
- improved overall game performance (cleanups and optimizations).
- new enemy bullets with trailing effects - origin of incoming bullets is now easier to detect and comprehend.
- new enemy rockets with optimized effects.
- new player bullets and effects.
- fixed texture mappings on various models.
- fixed realtime update of guns/rockets level when upgrading in hangar.
- fixed languages.
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