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Achievements are now implemented and available
Steam trading cards added
Steam badges added
General performance slightly improved.
Ladders tweaked to behave more normally - get on/off is now more smooth and forward button can be hold in when getting off.
Fixes an issue where some mirrors, in rare cases, lost their light beams.
Fixes an issue where projections on doors shows an incorrect symbol
Fixes an issue where “Water tub puzzle” had too many water entities, making the puzzle unsolvable
Objects’ draw distance and LODs tweaked (avoiding pop-ins close to player)
Splash screen on starting the game now loads correctly
Many physical ropes replaced with static animated objects to avoid unlinking issue, where things fell down on load/save game.
Introduced Chapter selection in menu, that unlocks each level accordingly to progression.
Glass discs in first major puzzle (Life Puzzle in the pavilion) shows their symbol immediately after placing
Vial icon now shakes when trying to light a lamp without sufficient juice
Already lit lamps cannot be “turned on” again
Fixes an issue where the animated stairs in light mirror puzzle, did not reload properly
Reset health UI properly after load
Drown screen-effect changed and implemented correctly.
Difficulty increased “Pillar puzzle” in open world section.
Further improvements in stabilization.
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