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[Tech]
Fixed crafting UI oddities when switching from a regular blacksmith to a celestial blacksmith.
Improved skill casting behavior when holding down shift.
[Game]
Fixed an issue where the Devotion Shrine in the Sanctum of the Chosen does not generate loot
Fixed an issue with the quest Helping Out that could cause it to complete prematurely
[Itemization]
Fixed several Light/Caster armor items not having their armor updated in V1.0.3.0
Fixed missing modifier for Devastation on Spellscourge Visor
Fixed an issue with the Blueprint: Visor of Octavius not dropping
Epic - Soulbinder's Chains: replaced +3 to Disintegration with +2 to Siphon Souls, increased bonus to Aether Ray to +2
Epic - Soulless Gaze: replaced +3 to Disintegration with +2 to Aether Ray
Epic - Wraithstalker Band: replaced +2 to Disintegration with +2 to Aether Ray
Epic - Mythical Soulbinder's Chains: replaced +3 to Disintegration with +2 to Siphon Souls
Epic - Mythical Soulless Gaze: replaced +3 to Disintegration with +2 to Aether Ray
Epic - Mythical Wraithstalker Band: replaced +2 to Disintegration with +2 to Aether Ray
Legendary - Mythical Reign of Ice and Fire: reduced cooldown to 0.8s
Legendary - Reign of Ice and Fire: reduced cooldown to 0.8s
Faction - Hexflame: replaced 50% of Vitality converted to Fire modifier for Aether Ray with 10% Crit damage modifier. Increased Fire damage modifier for Aether Ray to 40.
Component - Seal of Void: fixed an issue where the granted skill could become castable from the quickbar
Relic - Doom: reverted skill to its original version and increased its radius. Replaced % Total Retaliation damage with 40% increased Trauma duration.
Relic - Massacre: increased damage on skill proc, now launches 5 projectiles in a cone
[Class & Skills]
Devotion
Fixed a few more instances of auras being assignable to on attack/crit Celestial Procs
Demolitionist
Fixed an issue with Mortar Traps Energy Cost being higher in Ashes of Malmouth. The V1.0.3.0 change unintentionally applied to the base game only.
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