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-nice improvements on the zombies AI and we're making this city much more alive!
Update v1.0.6:
- Fixed annoying glitches in the UI that were not collaborating to the brains eating
- Adjusted lots of colliders on the environment to make it feel more realistic
- Small tweaks on sound
Update v1.0.5:
- General improvements on NPC's IA
- Fixed some issues with NPCs walking through fences and walls
- Improved some weird bugs involving NPCs hitting cars and throwing them away with the strength of a thousand angry zombies
- Fixed issue where cars would run over the horse and make him fly to the sky like a unicorn
Update v1.0.4:
- Definitive fix for the mouse cursor. With the last patch, there were some situations where the cursor was still appearing on the screen. Now we've sent the cursor to far, far away from Johnwood!
- UI improvements
- Added option to back to the main menu
- Fixed bug that randomly happened in Mission 20 while trying to get in the horse
Update v1.0.3:
- Huge improvement on audio system, including environment sounds, NPCs sounds, background tracks and much more. Everything was readjusted to feel more natural.
- Improvements and fixes on the horse mechanics
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