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-. Add three new skirmish maps “Split Fire”, “Sea of Trees”, and “Abandoned Park”
-. Add loading screen in replacement of open cutscene video
-. Expand Hero Units Metalpedia entry
UI
-. Increase text size for event dialogs
-. Add 0.1 second wait between Hero selection and landing selection to prevent mis-presses
-. Add canceling of fast forward during cutscene dialogs
-. Add two extra zoom levels in field mode
-. Allow player cursor to enter unseen terrain
-. Make player cursor hover on top of tiles and not fixed to the floor
-. Make attack previews for indirect units show the unmoved attack range
-. Make camera panning track focusing on indirect unit’s targets
-. Make saving settings perform an immediate save to disk
-. Move cutscene dialog buttons to non-moving position at bottom of screen
-. Mouse controls select a unit even if the mouse position is not exactly over said unit
-. Reduce default unit voice play chance to 50% from 100%
-. Increase contrast of hp % number on per unit hp bar
Balance
-. Make all land-based units healable at Cities, HQs, and Factories
-. Increase difficulty of M13 & M14 on both normal and New Game +
-. Reduce flanking vulnerability of Fighter units to 15% for attacks from behind
-. Increase terrain sighting range by +1 for Riflemen, Lancer, SpecOps, Sniper, and Scout
units
-. Increase terrain sighting range by +1 for all buildings that can be captured
-. Increase attack power of Riflemen and SpecOps against Sniper units
-. Increase attack power of Lancers against Heavy Metals
-. Decrease difficulty of Mt. Forest in Skirmish Mode
Bugfixes
-. Fix Steam Cloud save failing to update save files
-. Fix victory not being given to player on three or more team maps under rare conditions
-. Fix cursor realignment upon new player turn when auto-move to next action is disabled
-. Fix optional mission 3 (MX03) not revealing during New Game+ mode
-. Fix some UI text not being translated
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