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FEATURE MODIFICATION
The ESC key now closes the chat window in priority
Trade Route will be stopped before reaching 0 Krowns (to prevent building from burning)
We added an effect on ongoing scenarios to help clarity of the campaign map. This should help new players understand their current objective!
We balanced a little some of the campaign scenarios:
Chapter V: there is now a clear sign showing when reinforcement will arrive
Chapter VI: answering one of Svarn’s request now also grants some happiness
Chapter IX: there were some text errors
We added the Turkish language to the game (sorry for the delay)
When entering an area with both an enemy unit and a neutral unit, the player can now kill the neutral unit before killing the enemy unit. This was abusively used by some players.
Once you finished a chapter at least once, you will have the possibility to choose to watch the first ingame cinematic
RAVEN BALANCE
After last patch, the Clan of the Raven became a little unbalanced, thanks to its ability to colonize territories with krowns. We changed a few things about it:
We increased the Krown cost of colonisation by 10%
The Raven’s Fame 200 now also grant 1 happiness
BUG FIXING
In the Multiplayer game creation menu, we fixed a visual bug that caused the “AI number” line to switch place with the “map Size”
It is not possible anymore to upgrade the Gates of Helheim
When befriended, the Jotnar (on the Jotunn tile) won’t count as clan’s population
Scouts health bar sometimes disappears when scouting, this has been fixed
There is now a progress bar for the menders’ healing
We fixed a bug allowing trade routes to keep going even after reaching 0 food stock
When slaughtered by the Wolf Clan, sheeps will not provide gold anymore with Pillage
The Draugar Invasion alert sound has been added
Mercenaries in your territory will not count in wood consumption during winter anymore.
The “Hanging Out With Friends” achievement is now functional (so sorry for the trouble)
We fixed a wording issue with Fur Coats: it affect both civilians and military units
We fixed a Camera behavior bug when switching between military group of units
We addressed some UI issues
We fixed NULL ACCESS errors
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