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Added full translations for French, German, Spanish, Hungarian, Korean and Japanese.
Optimized creatures by converting animation system from rigged bones to vertex manipulations.
Increased transition speed and reduced hanging during level transitions.
Optimized level reloads to take advantage of assets already loaded.
Enabled GPU instancing for placeable materials to reduce draw calls.
Enabled async loading for audio assets and refactored audio triggers.
Improved stability for co-op connections.
Increased the size of schools for non-aggressive fish.
Increased minimum time remaining on reload from 20 to 30 minutes.
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