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no changelog was posted.
Update Build 48068:
[Tweak] Improved the flow of matchmaking algorithm, matches should be found a bit sooner.
[Bugfix] Matchmaking players had an incorrect player counter while in a lobby - the host was not being counted.
[Bugfix] Issues with steam avatars not being properly loaded should be solved.
[Bugfix] Matchmaking will no longer get stuck in left lobbies - happened due to an unfortunate timing.
[Crashfix] Rare race condition crash fixed right at the engine startup. If your game crashed right at startup this may help (only crashed, if it did not launch at all this does not help).
[Crashfix] Never attempt to use or create beacons while in skirmish - this crashed when a skirmish game was created and there was no internet connection.
[Crashfix] Client left the lobby but the call he issued about changing slot was sent and made it to the host after the "I'm leaving" message despite being sent prior to it.
[Crashfix] Stability improvements with regards to peasants.
[Crashfix] Another issue with overriding an existing save game slot.
[Crashfix] Somehow a squad in the process of being deleted attempted to update the Armor Upgrade progress on the banner. Unfortunately, the banner was already gone. Unfortunately again, the game blew up. Not gonna happen again
[Info] Added more information to the crash data that you're asked to send.
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