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- Fixed a significant number of collision problems with the floors
- Fixed collision problems that might force the player to get stuck in many places
- Reduced the number of enemies in Mind Maze, The Pit, Fractal Forest, and Mushroom Mind
- Added new Martyrs in key places so that the player doesn't need to backtrack too much
- Some puzzles got removed so the progression should be more fluid
- Changed difficulty of a few puzzles that caused confusion
- Changed the way of obtaining the 3rd level of soul skill which also caused confusion
- Fixed a few streaming problems that could cause the player to get out of the play area
- Part of the 4th chapter environment got changed to make the progression easier and more fluid
- Changed enemy patrol routes in some places
- Added additional effects to "teleports" and some other events
- Fixed a few issues with secret chambers
- Fixed issues with golden statuette placement
- Fixed many issues with the fire damage
- Fixed some background animation glitches
- Fixed scripting issues that could force a player to get stuck
- Fixed a problem with exploding bodies that caused a big FPS loss
- Polished lighting.
Das sind die aus dem archive jetzt.Stimmen jetzt
3 mal bearbeitet, zuletzt 3. Juni 2018, 13:05 Uhr
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