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NEW HEADGEAR items - ca 30 new helmets, collars (beasts only) and other headcover:
NEW: Acid Blood: attacker also takes damage and additionally is poisoned.
NEW: Wasp’s Sting - bonus for Wasps attacking low-defence units.
NEW: Nullify Magic - improved version of Dispel Magic, additionally adds Mana Burn to target.
NEW: Vampiric Mist - area of effect version of life drain. Super-rare spell available only in a single unique artefact.
NEW: Freezing Tornado - freezing area of effect blast.
NEW: JOKES - all campaigns have a series of new jokes:
UPDATE: Java updated to Java 10.0.2 (64-bit systems only).
UPDATE: Magic Shield is a skill that can be switched on/off.
UPDATE: few improved unit portraits, e.g. Plague Rat
UPDATE: Channeler put back to Chaos campaign (it’s more balanced once spells were given cooldowns).
UPDATE: Chaos campaign all units cost gold now.
UPDATE: AI code has been substantially optimised and blackboard module has been introduced. Enemy AI can do coordinated attacks.
UPDATE: Coward can be now cured (like Permanent Wound).
BUGFIX: Controlling/Hypnotizing/Raising/etc unit with auto-activeable attributes (e.g. Berserker) was causing spellcaster to reset its MP.
BUGFIX: Ranged units with TimeShift could not target the same enemy.
BUGFIX: Launch script was not working for some Linux configurations.
BUGFIX: Deathseeker achievement not registered after winning game.
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