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- Spider God: If Rouna overlapped a Giant Spider, she start levitating, fixed.
- Spider God Intro: Some shadows were glitched, fixed.
- Spider God's Swamp: There was a sort of overlapping of objects in the front layer, fixed.
- Spider God, Temple, second floor: At the end of a corridor, a wall was missing, fixed.
- Spider God, Temple: various little glitch, fixed.
- Spider God, Temple: Some engine optimizations, it should be more stable now.
- Spider God, Temple: the run on the basement stairs gave clipping problems, fixed.
- Spider God, Temple: A lever had a strange behavior, fixed.
- Spider God, Temple: Maidens rescue script optimized.
- Spider God's lair: The interaction with the stair were a little glitched, fixed.
- Map: After
Improvements:
- Spider God's Swamp: Zombie warrior AI improved.
- Spider God: Spider Rider are now more Challenging.
- Spider God: Spider Rider's spear have now a better physic.
- Spider God: We correct and add some new SFX to the level.
- Spider God: Once you save a new maiden and you start again the Spider God, the intro will play again.
- Once Rouna is dead or "gone", you'll not found her anymore in the levels.
Update v1.9.2:
- Map: If you were attacked by a wyvern on the Spider God spot, the game took you to the wrong location, fixed.
- Wyvern's rider ambush: The menu of equipped items did not appear, fixed.
- Wyvern's rider ambush: it's not longer possible to open the menu and to quit the event.
- Shadows dungeon, Enemy shadow: when you are grabbed, you are no longer being dragged through the screen, fixed.
- Spider God, Undead warrior: When you are grabbed, you are no longer being dragged through the screen, fixed.
- Spider God: Stability improved.
- Spider God: memory optimization.
- Some shadow animations were not displayed correctly, fixed.
- Kar-Azza: Rahaan's high spinning slash was out of sync, fixed.
- Chuth: Game memory usage, improved.
- Chuth: The animation of the kidnapped girl presented an error, fixed.
- Necron's Fortress: There was a scene where some weapons were missing, fixed.
Improvements:
- Shadows dungeon: Enemy shadow AI imprpved.
- Shadows dungeon: The overall appearance has been improved.
- General game performance optimization.
- Fireball FX is now improved.
- Shadow engine improved.
- Some other little details improved.
Update v1.9.1:
- Equipmentue: Due to an update error, it was no longer possible to use the equipment, fixed.
- Wyvern/Beat rider: The moon axe was missing, fixed.
- Boruth: if you have the Saw axe equiped the death animation was buggy, fixed.
- Boruth: the victory animation didn't display the correct weapon, fixed.
- Spider God: In the forest some backgrounds were misaligned, fixed.
- Spider God: Once saved a maiden, if you pulled a lever, a dialogue started by mistake, fixed.
- Some other minor glitches fixed.
Improvements:
- The Dragon: performace and fps drop optimized.
Update v1.9.0:
- Spider God: The rescue of the third maiden could be buggy, fixed.
- Spider God: Some of the texts were in the wrong language, fixed.
- Spider God: If you save the kid, this is no longer present in the swamp.
- Spider God: Frame drop issue improved.
- Spider God: When Rouna came down the stairs, sometimes she fell for a bad clipping error, fixed.
- Spider God: A spider coming out from the wall, fixed.
- Spider God: When Ayla was saved, Eouna's speech began, fixed.
- Spider God: The cursor did not line up with the maidens, fixed.
- Spider God: In some of the dialogues there was the wrong portrait, fixed.
- Spider God: The scene when Rouna found the treasure could be buggy, fixed.
- Map: memory usage optimized.
Improvements:
- All new contents has been added into the Slaves' Fortress.
- Spider God: Dark Which AI improved.
- Spider God's village: Door indicator, added.
New Contents:
- New Which animation: parry.
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