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Changelog
added a proper time countdown display for scenarios that require holding the goals at 100% completion for a while
added number showing the current progress to goals list
added hovering on the date display on the main menu shows the remaining time until the end of the month
added land cost per tile display to land purchase tab
added confirmation dialog for hiring second research team
added more generic deco shapes
added tooltips to finance sheet lines
updated Chanute Airfield to make deliveries building more noticeable; made it more clear that the runway is just a ground texture, not a path; reduced terrain cost
updated Coral Caldera to start with prebuilt transport system tubes into the main build area
made area highlights in tutorial more noticeable
reduced research durations by 10%
reduced guests preferred ride intensities in Maple Meadows and Chanute Airfield slightly
fixed campaign progress not getting synchronized through Steam Cloud
fixed some cases where the campaign map unlock animation would not run properly
fixed a case where the token for completing the optional goals would not unlock
fixed a case where the token unlock animation for optional goals would play when it had already been played before
fixed black screen when running the game on some Macs
fixed performance issues on iMac/retina resolution Macs
fixed a couple of achievements problems
fixed missing sound effects when building coaster segments
fixed tutorial getting softlocked when not building the Carousel flat on the ground
fixed tutorial getting softlocked when destroying the Carousel
fixed music not playing at intended volume after restarting game
fixed Steel Coaster default blueprints not displaying prices and showing outdated stats
fixed a case where the lines in the finance spreadsheet were misaligned
fixed Build Challenge map missing some decorations
fixed a case where the mouse could stop working after hitting the Escape key
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