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- Terrain penalties to local development cost are back in. No more free real estate!
- Playing as a pirate nation will not block achievements anymore
- Apply Envoy travel time to colonists travel time
- Fixed CTD in transfer occupation check
- Fixed manage mod button in Content View not working
- Fixed mods disabled when not starting game via launcher (e.g. via back to menu button)
- Fixed possible CTD in trade node view
- Magdalena province is in the Panama trade node.
- Added missing icon for Trade Company Investment Cost modifier
- Fixed four Spanish Missions so that they move the colonial subject's capital rather than resetting Castille/Spain's to the default value (Toledo/Madrid).
- Fixed not being able to attack natives in new uncolonized provinces
- Fixed rare rebel suppression tooltip CTD after losing provinces
- Moved Macaronesia area (which includes Tenerife) to Maghreb region, resolving various inconveniences related to the Iberia region
- Mulitplayer - Fixed all players becoming pirates when a player chose to become a pirate nation through event
- Mulitplayer - Fixed player leaving team after becoming pirate nation through event
- Added missing icon for Trade Company Investment Cost modifier
- Event pirates.7 now accurately targets Tortuga instead of Jamaica.
- Pirate republic events should now check that the nation they spawn from have more than one province.
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