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Gameplay
Attack move now ignores non aggressive Wild Dinos (Triceratops).
Removed the 2000 power limit in the Survival mode.
Survival wave interval times updated. Easy: 50s ; normal: 45s ; hard: 40s from 75s; 60s; 45s. Time until the first wave arrives to 300s; 275s; 250s from 380s; 360s; 350s.
Added a notification board in the main menu for future news and server status messages.
Improved the SFX of the Immortality Power to be more visible.
Balancing
Raptor speed reduced from 8 to 7.5.
Feral Raptor speed reduced from 8 to 7.5.
Feral Raptor Damage reduced from 10 to 9 and HP reduced from 130 to 125.
Caustic Dilophosaurus HP reduced from 105 to 100.
Mammoth HP reduced from 700 to 675.
Titan Mammoth HP reduced from 700 to 675.
Whisps Attack Speed reduced from 1.00 to 0.90.
Entangle Duration reduced from 5 seconds to 4 seconds.
Entangle Slow reduced from to 3 to to 3.5.
Whirlpool ability now deals friendly damage.
Immortality Duration reduced from 10 seconds to 8 seconds.
Bug Fixes
Increased the resend attempts from 5 to 10 to address an increased amount of disconnects. Now if a package gets lost, it will try to resend 10 times instead of 5 before a disconnect happens.
Fixed a bug where Whisps could still attack while under the effect of the Immortality Power.
Solved an issue that could cause a desynch when the Feral Raptor upgrade finishes.
The terrain in campaign mission 6 got overhauled completely to prevent units from falling through the floor.
In very rare cases Units can still fall through the floor in other missions. They will now immediately spawn back on the grid or if that is not possible beside a settlement.
Fixed an issue with the unit visibility detection.
Fixed an issue with the unit detection.
Fixed the missing score screen numbers.
Solved an issue with the score screen refresh mechanic.
Solved an issue with trying to load a deprecated EA save file.
Solved an issue with the Damage label creation.
Solved an issue with the Death claw power deactivation.
Solved an issue when closing the loading screen.
Solved an issue with the health bar initialization.
Solved an issue with the killed unit cleanup.
Fixed a white circle glitch when playing with low quality settings.
Fixed an issue where the score screen drop down could break.
Fixed an issue with the voice lines.
Fixed an issue with the ancestors power.
Fixed an exception with the campaign unit spawner.
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