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• Added definable mouse button support for all languages
• MouseWheel will now scroll through equipped Toys
• Fixed issue with an entrance door in a cave thinking it was an explodable door and locking one person in
• Fixed boss music not resuming if players get resurrected in the boss room
• Fixed issue where a DAT is restarted in Era 2, and the game structure doesn't cope with it ("undefined" dialogue when trying to leave the town)
• Fixed infinite roll exploit when doing spin attack
• Fix to Vileye never positioning itself correctly when doing its offscreen body slam
• [UBUNTU] Added debug logging for gamepad names to help track down a hardware issue
Update v1.15.04-202:
• Fixed crashes when blocking various secondary enemy attacks with the Shield
• Prevented Trial Dungeons from choosing the same map as it caused them to get their statuses confused
• Ensured that boss doors remain open if they are revisited after a boss has been defeated
• Made the Nemesis a bit more forgiving
Update v1.15.03-202:
• Fix for crash when pre-quest ID is not correctly set
• Fix when player 2 has Drone which destroys an enemy and simultaneously collects a pickup and destroys itself
• Prevented Spinners from digging underground when there is an Offering in progress
• The Nemesis could be frozen in Ether temporarily by the Ether Golf Club
• Fixed crash when blocking Vileye's laser with the Shield
• Fixed homing projectiles crashing if they are targeting an Inflatable Decoy that gets destroyed
• Fixed game pausing if the player changes their weapon as they immediately enter a room and a cutscene begins
• Prevented enemies from being electrified during Offerings
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