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New Features
Added option to change border colour to black or grey instead of white.
Added option to adjust gamma.
Quitting the game while on board a ship no longer kills your character. If you exit the game, return to the main menu or the game crashes while on board a ship you will be able to resume from just prior to boarding that ship.
Fixes
Various attempted fixes to issue where weapon sprites become giant and camera gets locked in place.
Fixed amounts in the various health upgrade descriptions.
Fixed wording in health upgrade description (Russian).
Fixed a portrait that had two sets of hair.
Moved turret projectile spawn so that it is no longer possible to stand right next to a turret and be safe.
Fixed oxygen terminal giving too much oxygen.
Vsync default setting is applied correctly (before vsync is changed in options).
Fixed progress part location arrow disappearing when a target ship is in the exact center of the nebula map.
Fixed occasional issue where progress and locater arrows point to the same ship but one moves to another location when you arrive at that ship.
Fixed ammo count overflowing when you have four digits worth of ammo.
Adjusted collision mesh on round table to help player getting stuck on it.
Removed “good source of staples” from the description for the CNT Tax Boat.
Fixed recycling the next part as well when recycling a part that has no current or future use.
Don’t show the BACS prompt to build a glow bulb if you have already built the part locater.
Don’t allow bringing up the full screen map over the introductory screen at the start of the tutorial.
Removed some couches that created a small gap that the player could get stuck in in the spin and win module.
Stop radiation audio feedback when you are incurring radiation from an irradiated enemy and that enemy dies.
Spin terminal uses counter updated to use numbers instead of green lights.
Fixed a typo in final comic.
Balance Changes
Doubled authorisation cost for oxygen terminals.
Bushwhackers never break on pick up.
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