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When loading old saves, players did not receive Crisis Points. Resolution: fixed.
When loading a pre-Enhanced Edition save in which Ekundayo has left, some players could find his pet uncontrollable when the ranger returned. Resolution: fixed for both old saves and games where this has already happened.
Fixed the hanging up issue when trying to rest with a charged spell of the healing touch type.
Custom portraits sometimes got deleted. Resolution: when a player loads a saved game with custom portraits, folders are created with the names that correspond to the portrait identifiers.
Players who reached floor 50 of the Endless Dungeon could have noticed that the enemy difficulty stopped to increase. That turned out to be true: we never imagined that there would be heroes capable of going so deep! The enemies suffered under the players’ onslaught and reported lots of bugs using F11. They asked and we listened! We’ve strengthened them on floor 51 and beyond.
Players who are currently on floors below 50 should expect a leap in difficulty: monsters have gained strengths and they’ll try to strike back fiercely. Stay alert and remember: losing a battle does not mean losing the war! (And you can always let your hero retire.)
In Tenebrous Depths, players encountered subtasks of type "Our descent was halted by a shroud of darkness. We must wait until it disperses." even if there were no shroud of darkness. Such subtasks failed to complete when the shroud of darkness disappeared. Resolution: fixed.
In rare cases, when you followed the Betrayer's Flight quest to Candlemere Tower, there could be neither Tristian nor an active portal. Resolution: fixed.
In the main game, in Tenebrous Depths VI, one of the enemy groups incorrectly consisted of 6 Wild Hunt Archers. Resolution: fixed.
One of the endings of the Heroes' Fate quest in Lostlarn Keep could get stuck in the main game after the saved game conversion if the DLC General was female. Resolution: fixed. To fix the issue, load the saved game before entering the dungeon.
The Cloudkill buff in traps in the Vordakai Tomb had no visible text. Resolution: fixed.
In the battle with the Everblooming Flower in the Other World, you can now rest and recover after the battle before you teleport to the Womb of Lamashtu.
Now you can speak to Kobold Artist in the Troll Liar only once.
The Spawn of Rovagug had the Chaotic Neutral alignment. Resolution: fixed to the Chaotic Evil alignment.
Even the smallest goblin alchemists now can throw bombs.
Classes: Mind Fog had an incorrect duration description. Resolution: fixed.
The description of Sage Sorcerer has been expanded to clarify the features of this archetype.
Names and descriptions of some Wild Hunt Archer abilities were missing. Resolution: fixed.
Abilities: Coup De Grace no longer ignores Fortification.
Items from Tristian’s dead body were looted incorrectly. Resolution: fixed. You cannot interact with the corpse to loot it; instead, Tristian’s equipment is looted automatically after his death.
Items: Cloak Of Inner Warmth had an abnormally low price. Resolution: fixed.
Items: Frost Rapier +1 from the Honest Guy had an incorrect price. Resolution: fixed.
Items: Flaming Gnome Hooked Hammer +1 had a corrosive enchantment. Resolution: fixed.
Items: Gloves of Dexterity +2 had an incorrect price. Resolution: fixed.
Audio: the Sartayne's House had no audio scenes. Resolution: fixed.
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