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Fixed the bug when your companions would just freeze up and don’t respond to your commands;
The mechanics of using grenades are reworked for AI;
Your companions now use only the equipped throwing weapons;
Now your animation change the higher you are in the Martial Arts skill;
Fixed the ability “Flea Waltz” for Dzhulbars;
Fixed the quest of the militiaman Kadushkin in Krasnoznamenny;
Removed the ability to farm EXP in the Dead City (Killdozer);
A lot of minor and not so minor fixes in the "Safe journey" farm;
A lot of fixes for the final battle in the Dead City;
Fixed the exploit that could give you infinite amount of throwing weapons;
The “Witness” now can be finished correctly;
A lot of minor fixes in the Red Fighter village;
A lot of minor fixes in the Dan’s Factory;
Added Grass Bending;
Two new weapons: VSSM and Saiga-A.
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