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New functions and contents of Ver. 1.40.
Time Attack Mission Added
New content “Time Attack Mission” has been added.
The time attack mission displays the time elapsed from when the mission started, and also the HP of the target Aragami is displayed on the screen, which differs from normal missions.
Players can earn one of 3 types of medals depending on the time they spent to clear the mission, and also rewards will be given depending on the number of medals the player gets.
Challenge the mission with your favorite God Arc!
Character Customization
Additional new costumes
New costumes will also be available in this update.
The costumes will be something sporty, where players can earn as a reward of the time attack missions.
Dress up your protagonist with this costumes!
Ver. 1.40 Balance Adjustment
Adjusted the basic attack power of each God Arc, and adjusted the power and motion of Burst Arts.
*Power of the Burst Arts written below are all level 5.
Short Blade
Basic Attack Power
Increased basic attack power by 36.5% from Ver. 1.30.
Burst Arts
Specht
Adjusted its power for each hit.
1st hit power: 110 -> 130, 2nd hit power:120 -> 140, 3rd ~ 4th hit power: 130 -> 150, 5th hit power: 150 -> 175
Ashura Slash
Attack power adjusted: 85 -> 200
Scorpion
Attack power adjusted: 350 -> 400
Rising Shock
Attack power adjusted: 110 -> 100
Dead End
Attack power adjusted: 155 -> 135
Licht Kreuz
Attack power adjusted: 210 -> 400
Sylpheed
Attack power adjusted: 130 -> 145
Rampaging Comet
Attack power adjusted: 330 -> 310
Stinging Flare
Attack power adjusted: 250 -> 300
Heaven and Earth
Attack power adjusted: 100 -> 130
Long Blades
Basic Attack Power
Increased basic attack power by 15% from Ver. 1.30
Burst Arts
Morning Calm
1st hit power: 115 -> 120, 2nd hit power: 125 -> 130, 3rd hit power: 135 -> 140, 4th hit power: 145 -> 150
Shining Ray
Attack power adjusted: 300 -> 330
Gunner’s Paradise
Attack power adjusted: 25 -> 40
Sacred Edge
Attack power adjusted: 200 -> 300
Void Cutter
Attack power adjusted: 140 -> 125
Spinning Descent
Attack power adjusted: 320 -> 390
Additional hit power adjusted: 35 -> 40
Flashing Blade
Attack power adjusted: 210 -> 350
Buster Blade
Burst Arts
Riot Swipe
1st hit power: 140 -> 155, 2nd hit power: 150 -> 165, 3rd hit power: 160 -> 175
Buster Blast
1st hit power: 180 -> 215, 2nd hit power: 200 (125/75) -> 240 (145/95), 3rd hit power: 230 -> 275
Overkill
Attack power at Level 1 adjusted: 420 -> 440
Attack power at Level 2 adjusted: 756 -> 792
Attack power at Level 3 adjusted: 1197 -> 1254
Rising Crush
Attack power adjusted: 660 -> 790
Crazy Stride
Attack power adjusted: 530 -> 660
Adrenaline Rush
Attack power adjusted: 300 -> 370
Jormungandr
Attack power adjusted: 150 -> 210
CC Origin
Attack power adjusted: 500 -> 600
Nemesis
Attack power adjusted: 320 -> 340
Boost Hammer
Basic Attack Power
Increased the basic attack power by 15% from Ver. 1.30.
Earthshaker
1st hit power: 150 -> 165, 2nd hit power: 160 -> 175, 3rd hit power: 170 -> 185
Howling Soul
Attack power adjusted: 480 -> 580
Gale Rush
Attack power adjusted: 180 -> 215
Doom Hammer
Attack power adjusted: 240 -> 265
Heat Drive
Attack power adjusted: 300 -> 420
Stigmata
Attack power adjusted: 170 -> 185
Lost Memory
Attack power adjusted: 220 -> 190
Chaos Impact
Special rate when it hits a weak point adjusted: 1.3 -> 1.5
Calamity Nova
Normal spin attack power adjusted: 35 -> 60
Spin finish attack power adjusted: 20 -> 40
Final bullet attack power adjusted: 270 -> 400
Reduced the frames that allow the player to step cancel after the smash down: 65 -> 55F
Grants armor piercing buff to the attacks when the move is activated.
Charge Spear
Basic attack power
Increased basic attack power by 15% from Ver. 1.30.
Charged attack power.
Increased attack power increasing rate after charge: 1.20 -> 1.25
Burst Arts
Berserk Crush
Attack power adjusted: 95 -> 120
Spear finish attack power adjusted: 210 -> 240
Mocking the Gods
Attack power adjusted: 300 -> 400
Hit and Run
Attack power adjusted: 240 -> 350
Fallen Tear
Attack power during loop adjusted: 100 -> 130
Attack power when finishing the attack: 130 -> 170
Attack power when pulling out the spear adjusted: 80 -> 100
Variant Scythe
Basic Attack Power
Increased basic attack power by 25% from Ver. 1.30.
Burst Arts
Slaughter Fang
Attack power adjusted: 50 -> 70, 57 -> 80, 78 -> 110, 150 -> 200
Inferno Rush
Attack power adjusted: 56 -> 78, 62 -> 86, 83 -> 116, 155 -> 220
Nightmare Reaper
Attack power adjusted: 58 -> 105, 62 -> 120, 83 -> 170, 155 -> 290
Special rate when it hits a weak point adjusted: 1.3 -> 2.0
Heaven or Hell
Attack power adjusted: 160 -> 250, 190 -> 290, 270 -> 420, 350 -> 540
Fanatic's Scythe
Attack power adjusted: 180 -> 220, 200 -> 240, 210 -> 260
Dystopia
Attack power adjusted: 90 -> 80, 150 -> 135
Biting Edge
Basic Attack Power
Increased basic attack power by 44% from Ver. 1.30.
Aerial Bolt (Standard)
Adjusted to hit 2 times.
Burst Arts
Dagger Dance
1st hit power: 90 -> 110, 2nd hit power: 40/50 -> 50/60, 3rd hit power: 40/60 -> 50/70, 4th hit power: 110 -> 130, 5th hit power: 60/70 -> 70/85
Stinging Storm
1st hit power: 50/75 -> 65/95, 2nd hit power: 60/75 -> 80/95, 3rd hit power: 65/85 -> 85/110, 4th hit power: 50/50/65 -> 65/65/85, 5th hit power: 155 -> 200
Lethal Flash
Adjusted attack power: 300 -> 450
Chaotic Drive
Attack power adjusted: 55 -> 80, 60 -> 85, 220 -> 250
Frame rate of accepting the motion command input direction adjusted: 2F -> 10F
Cosmic Bolt
Adjusted the motion to hit 2 times.
Attack power adjusted: 250 -> 180/220
Soaring Sky
Adjusted the motion to hit 3 times.
Adjusted attack power: 365 -> 150/150/320
Mirage Edge
Adjusted attack power: 55 -> 65
Northern Cross
Attack power adjusted: 95/95 -> 190/190
Phantom Pain
Adjusted the smash motion to hit 2 times and slightly expand the hitbox.
Attack power adjusted: 170/170 -> 170/170/170
Biting Thrust
Adjusted the motion to hit 3 times.
Adjusted attack power: 345 -> 150/150/150
Angel’s Fall
Attack power adjusted: 245 -> 295
Heavy Moon
Basic Attack Power
Increased its basic attack power by 15% from Ver1.30
Burst Arts
Fatal Upper
Attack power adjusted: 330 -> 460
Moon Tempest
Attack power adjusted: 80 -> 100
Lunar Rage
Attack power adjusted: 50 -> 70
Moonlit Dawn
Attack power adjusted: 43 -> 60, 38 -> 57, 33 -> 49
Boosted percentage of attack power at Charge Level 2: 1.20 -> 1.80
Boosted percentage of attack power at Charge Level 3: 1.40 -> 2.80
Lunar Feast
Attack power adjusted: 140 -> 150, 650 -> 720
Lunar Orbit
Attack power adjusted: 155 -> 135
Lunatic Force
Attack power adjusted: 190 -> 300, 200 -> 320
Falling Moon
Attack power adjusted: 50 -> 65, 80 -> 105
Twilight Moon
Attack power adjusted: 300 (100*3) -> 330 (110*3)
Supermoon
Attack power adjusted: 140 -> 170, 70 -> 85
All Gun Parts
Upper limit of the cost
Upper limit of the total Bullet Editor cost increased: 1000 -> 1200
Shot Module adjustment
Wholly adjusted - Attack power of shot module increased and its cost decreased
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