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TECHNICAL NOTES
TITANS BALANCE CHANGES:
- Grenadier range increased from 125 to 135 (will out range turrets)
- Advanced Metal Extractor (slowing the T2 rush in favour of expansion, map
control and T1 units)
- cost increased from 1,500 to 2,000
- production rate decreased from 20 to 15
AI IMPROVEMENTS:
- Land, Fighter, and Bomber platoons will now path safely back to base to disband instead of taking a direct path
- Land, Fighter, and Bomber platoons that lose enough of their units while enroute to their destination will re-evaluate whether they should change targets or disband
- Platoons will now merge faster
AI FIXES:
- Fix for AI platoons getting stuck if they attempt to path and fail after a previous successful path
- Fix for amphibious units that cannot attack while underwater getting stuck
CLIENT IMPROVEMENTS:
- Added client side custom line formations for move, attack and unload (replaces Cover the Line mod)
- Added basic Discord activity support with 1v1 ranked info (macOS / Windows only with current Discord SDK)
- Added check for multiple copies of PA running to avoid local storage corruption (Windows only)
- Added startpa: custom protocol handler (currently macOS / windows only with no parameter support)
- Changed landing zones defaults rules max to 32 players
Note: Custom line formations will move server side in a future update with support for factory rally to custom line formation.
CLIENT FIXES:
- Fixed macOS import / export (load / save) dialog crashes
- Fixed recover account URL
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