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NOTE: Savegames from older builds are not compatible.
Fix: When loading scenarios, check the database ID before other checks, to make sure
that the relevant data exists in the database.
Fix: In the Battle Generator, the number of objectives was not reset after changing the
player start edge, allowing too many objectives to be added.
Fix: US TOW M113 Carrier (M150) now has a commander just like the Italian
counterpart.
[database] Adjusted muzzle signatures on LMGs, MMGs and HMGs.
[database] British Chieftan and FV432 speed adjustments.
[engine] Implement the mission editor.
[engine] Add a small muzzle signature visibility bonus when a weapon is fired, making
especially the low muzzle signature weapons easier to detect.
[engine] Increase the TI system efficiency and cost slightly.
[engine] The 'paved road' and 'secondary road' now use different width classes, improving
the intersections.
[engine] Rotate anti-air units to face the center of enemy setup zone after they have
stopped engaging an air target.
[engine] The AI opponent uses artillery smoke in meeting engagements.
[engine] Make sure that the manually edited campaign.xml 'startLocation' attribute stays
within the allowed limits.
[scenarios] Add the 'Attack in Bullenhausen' scenario.
[scenarios] Update the 'Who Will Stop the Rain' scenario.
[ui] Show a message when a detected hostile aircraft is going down.
[ui] Prevent the system from listing scenarios, campaigns and maps with duplicate IDs.
[ui] Don't allow purchasing artillery mines if there are no guns purchased. If all guns are
sold then set the number of mines to zero.
Armored Brigade v1.024 Update changelog:
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Fix: The Italian 75mm and 80mm recoilless rifles had misnamed sprite resources.
[database] AT rifle grenades 'maxTargetSpeed' increased from 7m/s to 50m/s.
[database] Italian MMG teams changed from 7.92mm to 7.62mm.
[scenarios] Add two new DLC scenarios: 'In the Shadows of the Alps' and 'Crossing the
Torre Line'.
[ui] Increase the terrain info pop-up default delay to 1500 milliseconds.Fix:
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