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INTERFACE:
*If mouse cursor is inverted, vertical display is inverted as well
*Mouse cursor opacity in reticle display modes is now an adjustable setting
*Map panning movement sped up
CONTROLS:
*F3 and F4 screenshots keys are now exposed as bindable if you’d like to move them. Cuz some of you do!
GAMEPLAY:
*You can now choose to temporarily ignore distress signals from the command menu if you’ve got a long haul ahead of you. (Command menu control can be rebound)
*When interrupted by hostiles or arriving at a hostile mission, you approach 3k further out to give you more reaction time
MISSION FIXES:
*Failing Life On Mars won’t result in double Marla/Satchel buddy missions
BALANCE:
*Gauss Gun: lowered energy costs by 6.5%
*Photon Cannon: lowered energy costs by 10%
*Plasma Launcher: raised shield damage 14%
*Tachyon Laser: damage raised 10%
*Trion Accelerator: very slightly more accurate
*Reduced max spawn difficulty on Minor Threat missions
*Reduced max spawn difficulty of some early patrol missions
*Pirate population reduced 15% in Texas.
MISC:
*Dante, Blacknight, & Virian Black Markets are back online after a police raid temporarily shut them down.
ART:
*Minor tweaks to Sandhawk/BloodEagle models
*Minor tweak to Coyote model
*Platypus AO map no longer includes stripe information
*Fixed a character placement on Joplin concourse
FUN:
*New police decal sheet for all your painting needs.
*New figurine available in pirate stations. Best part of the patch.
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