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Holes in the terrain in Second Act are now more visible.
Loot drop mechanic was adjusted. This should fix the cases in which loot ended up in unreachable places.
Fixed an issue, in which you could power up the inoperative “Junction� transit station.
Fixed an issue, in which speech bubbles did not display in one of the endings.
Fixed an issue, in which player could build in the Laboratory (final location)
Fixed an issue, in which Workshop window did not close for the player who entered other player’s workshop right at the moment when the owner packed it up
Fixed an issue, in which player did sometimes fall under the terrain after exiting turret in the Laboratory
Fixed an issue, in which player was pulled in behind the door when saved and loaded while staying near the doors
Fixed an issue, in which player did sometimes fall under the terrain when loaded a save in the Laboratory
Update v1.06:
Fixed an issue in which players sometimes were kicked out to the main menu while playing solo
Fixed an issue in which Factory Pickaxe was not able to mine Crystals
Fixed an issue in which player could use Shift + LMB to equip items from the inventory (you still can use double click LMB or F to do this)
Fixed an issue in which rocket shot from the turret in “The Prisoners� quest did not clear the debris in certain cases
Fixed several issues with terrain in some places in the world
Update v1.0.5:
Obsolete shotgun blueprint has been removed
Hunger rates has been rebalanced
Small localization fixes
Fixed an issue in which “Call Transit� button did not work in certain cases
Fixed an issue in which key card from the mutant in the Hub was dropping onto the ceiling
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