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• Fix for issuing rendering unit icon connectors on low end video hardware.
• Fix for possible negative estimated range at extremely short ranges.
Update v1.0.3:
• Fixed issue where some terrain objects were not always applying their terrain effects across their entire area.
• Turreted vehicles should no longer get stuck with 'WRONG FACING' status for the gunner.
• Higher visual quality LOS tool option added to game options.
• Unit Defend and Ambush order arcs are no longer hit-tested when you are in the middle of giving an order.
• Dead soldiers and vehicles are no longer hit tested when you are in the middle of giving an order.
• Steam and GOG versions now correctly remember your multiplayer lobby password.
• If a potential mismatch between weapons occurs in mutliplayer the game logs a warning and attempts to continue rather than throwing a fatal error.
• Towed guns no longer experience incorrect 'STEEP ANGLE' situations after loading an in-battle save game.
• Theoretical kill chance calculations now correct when evaluating the left side of target vehicle.
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