- xREL ist eine reine Informations-Seite.
- Es gibt hier keine Downloads, Links zu Downloads, Torrents, Magnet-Links, NZB-Dateien oder ähnliches.
- Wir bieten nur Informationen über die Existenz eines Releases, seine Größe sowie die beiliegende NFO-Datei an. Wir unterstützen Benutzer in keiner Form dabei, dieser Releases habhaft zu werden.
- Sämtliche Verweise auf Angebote zu illegalen Kopien sind auch in Kommentaren sowie in unserem Forum verboten, was von unserem engagierten Moderatoren-Team ständig überprüft wird.
- Bei weiteren Fragen kann man uns per E-Mail an xrel *at* xrel *punkt* to kontaktieren.
Hast du das verstanden? Ja! | Nein!
- xREL is solely an informational web site.
- There are absolutely NO downloads of copyright-protected works, hyperlinks to downloads, torrent files, magnet links, nzb files or similar content on any part of this web site.
- What we offer is information about the existence of a release, its size, and the corresponding NFO file. We do NOT help or encourage users to download or otherwise obtain any of the listed releases.
- Links to pages containing illicit copies of copyrighted works are strictly prohibited in user-generated content as well. This is constantly being monitored and enforced by our committed team of moderators.
- For any further questions, please do not hesitate to contact us by sending an e-mail to xrel *at* xrel *dot* to.
Is that clear? Yes! | No!
New: When the main character is damaged, you can still attack Mass Produced Defense Units
New: Controller sensitivity adjustment option
New: Original soundtrack MP3 file tag
Adjusted: Some parts of the levels have been balanced out
Adjusted: Background lighting adjusted to make platforms more clear
Adjusted: Method for calculating bottle opener accomplishments
Fix: Parts of text files in various languages
Fix: Some bugs
MO:Astray v1.1.1 Update
Fix: The Inhabitants bump into each other.
MO:Astray v1.1.0 Update
New: After completing the game, the location and number of Memory Fragments will be shown in the chapter selection screen.
Adjustment: Chapter 3, attack patterns of the boss adjusted. Checkpoints added as well.
Adjustment: Chapter 5, attack patterns of the boss (stage 1) adjusted. Checkpoints added as well.
Adjustment: Chapter 5, increase the player's ability to identify the final boss’ attacks.
Fix: Revised the text content of some files.
Fix: When performing parasitic takeover on some monsters, there is a probability of getting stuck.
Fix: Chapter 2, display error appears on the screen inside the cage during the boss stage.
Fix: Chapter 3, after activating the turrets in area 5, there is a probability that monsters disappear.
Fix: Chapter 3, the button that is on the platform during the boss battle doesn’t display normally.
MO:Astray v1.0.7 Update
Fix: Control issue with the trajectory line when using the mouse.
Fix: Replicant deaths are included in the total death count.
Fix: Game time continues to be recorded in the options and pause screens.
Fix: When switching windows, the Mask for the pause screen doesn’t change immediately.
MO:Astray v1.0.6 Update
Fix control issue with the trajectory line when using the mouse
#