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- optimized many assets for more efficient memory usage
- collider-fix in the last cave area
- the color of the big crystal will now be saved
- fixed a bug that would let the player walk through a rail section under specific conditions
- adjusted Field Of View in the last cinematic
- adjusted the textfield of the starting screen to avoid being cut off in specific resolutions and languages
- adjusted the tutorial-section for plate rotation
- fixed a bug that would cause issues in the projection tutorial under specific conditions
- fixed some UI glitches in the scanner interface
- some bugfixes regarding the railsystem
- fixed a bug that caused unexpected behaviour of the abyss platforms after loading
- fixed a bug that would prevent some achievements from being triggered under specific conditions —> all achievements have been tested and approved again
- further small bugfixes
Update v1.3:
- Added a save checkpoint after the puzzles in the last area of the game
- Fixed a bug that would let the statue carts leave the rails
- Adjusted the clipping plane of the camera to fix some visual glitches
- Fixed a bug that would prevent a cart in the underground cave from starting in rare cases
- Fixed a terrain glitch that partly covered a cart controller interface
- Some improvements regarding the activation and movement of the excavator
- Deleted some floating particles in the underground cave
- Fixed colliders on cart entry points
- Fixed a bug that would players allow to place more than one cart on a single cart track
- Fixed bugs regarding some achievements that would prevent them from being triggered
- Fixes regarding the secret minigame
- Some improvements regarding the rail system and cart movement
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