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- Added new language options for Japanese, French, Spanish and Brazilian Portuguese
- Deeply optimized install size, memory usage, loading speed and frame rate
- Added collectible stats in Chapters menu
- Added Achievement entry in Collectibles menu
- Added Collectibles entry in the pause menu
- Added Video entry under Options in the pause menu
- The performance of pause menu won’t be affected by game scene complexity
- Audio won’t stop when game window loses focus
Update v1.2.0:
Changes
-Refined tutorial contents in Floating Castle
-Removed AI enemies which are not tied to puzzle solving. Keep a few of them in the secret room level
-The character won't be able to jump on a steep slope
-Slightly changed the angle of character fast turning
-Increased the size of big iron boxes to prevent the character from jumping onto them directly
-Added collapse damage detection for a platform in Magma Ruin
-The box near the double elevators in Sea Tower Part 1 won't be climbable
Bug Fixes
-Make sure the character and camera status is reset when reloading a scene
-The fade out effect after the character has fallen won't block the pause menu
-Fixed a bug in Floating Castle that caused the placed swords on the first fan blades to be floating in the air
-Fixed a physical collision issue of the second slingshot platform in Huge Woods
-Fixed the character alignment with the plant column when climbing it in Huge Woods
-Fixed some control issues of the double box puzzle in Magma Ruin
-Fixed an issue that caused the camera movement to be too sensitive when the character is on an elevator in Sea Tower
-Fixed a bug in Stars Lake that may cause the character to be irresponsive for several seconds after a cutscene is played
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