- xREL ist eine reine Informations-Seite.
- Es gibt hier keine Downloads, Links zu Downloads, Torrents, Magnet-Links, NZB-Dateien oder ähnliches.
- Wir bieten nur Informationen über die Existenz eines Releases, seine Größe sowie die beiliegende NFO-Datei an. Wir unterstützen Benutzer in keiner Form dabei, dieser Releases habhaft zu werden.
- Sämtliche Verweise auf Angebote zu illegalen Kopien sind auch in Kommentaren sowie in unserem Forum verboten, was von unserem engagierten Moderatoren-Team ständig überprüft wird.
- Bei weiteren Fragen kann man uns per E-Mail an xrel *at* xrel *punkt* to kontaktieren.
Hast du das verstanden? Ja! | Nein!
- xREL is solely an informational web site.
- There are absolutely NO downloads of copyright-protected works, hyperlinks to downloads, torrent files, magnet links, nzb files or similar content on any part of this web site.
- What we offer is information about the existence of a release, its size, and the corresponding NFO file. We do NOT help or encourage users to download or otherwise obtain any of the listed releases.
- Links to pages containing illicit copies of copyrighted works are strictly prohibited in user-generated content as well. This is constantly being monitored and enforced by our committed team of moderators.
- For any further questions, please do not hesitate to contact us by sending an e-mail to xrel *at* xrel *dot* to.
Is that clear? Yes! | No!
New Features:
Chainsaw - Find the new Chainsaw weapon on Level 3, Jim's Junkyard. The chainsaw makes a useful backup weapon, for clearing out multiple enemies at your barricade. The Chainsaw cannot be equipped by survivors.
Explosive Traps - as you progress through the game, you'll begin to collect explosive traps, which can be activated at the beginning of each new night. Any unused traps will be returned to your inventory. Activated traps need to be shot to explode, and take a few hits before they do - time your shots carefully to align with big zombie waves.
Survivor Weapon Allocation - you can now allocate weapons to your survivors at the start of each night. When selecting your loadout from the Weapon Rack, the first two weapons you select will be yours, and the next weapons you select will be equipped by any survivors you have available. Weapons selected for you will be marked in red, and weapons selected for your survivors will be marked in green.
Additional New Features:
New Achievement- Kill an Armored Enemy with a Chainsaw
Added a Difficulty Selection choice to the start of the game
Balance Changes:
Added a Dynamic Difficulty system, reducing zombie spawns when the player has died on that level previously, their barricade is at very low health, or there are multiple zombies attacking their barricade
Generally overhauled zombie spawner settings and area map looting values across the board
Survivor weapon shots are now only partially accurate instead of 100% accurate
Reduced the maximum amount of damage that the barricade can take per second
Slightly reduced time between shots for Eagle
Slightly reduced time between shots for M16 bursts
Slightly reduced the number and frequency of zombies that spawn in on the first level
Improvements:
Fixed survivors fleeing into obstacles
Reduced game install/download size by 800MB by optimizing Barricade, weapon and Zombie textures
Fixed missing stump textures on Zombie Policeman
Increase the thickness and visibility of weapon highlights on the Weapon Rack
Made the graphical option selection descriptions easier to read
Given the number of new features added in this Update, its highly recommended that you start a brand new game instead of loading from a save game.
#